04-22-2011, 05:30 PM
Hey all; this isn't really a problem, more just a matter of curiousity. I recently switched from 0.9.6 to 0.9.7, and I can see a lot of improvements, but I did notice that CPU use (since i'm assuming that's what the EE % is) on most games is significantly higher than it was in 0.9.6. Persona 3 for example, which would run at around 25% CPU in 096 now runs beteen 50 and 90% (and vsync still isn't on). Similarly Fatal Frame now runs around the 90% area too.
Like I say it's not really a "problem"; my computer has no shortage of power (quad core, so I realise that % isn't anything like the ACTUAL power) and FPS isn't affected, i'm really just curious as to what's causing such a big difference. Could it be anything to do with DX11? I noticed that DX10, which I was using previously, is removed from the GSDX settings now.
Thanks for any input; it'd be cool to know it's not using power it doesn't need to because of some obscure settings or whatever.
Like I say it's not really a "problem"; my computer has no shortage of power (quad core, so I realise that % isn't anything like the ACTUAL power) and FPS isn't affected, i'm really just curious as to what's causing such a big difference. Could it be anything to do with DX11? I noticed that DX10, which I was using previously, is removed from the GSDX settings now.
Thanks for any input; it'd be cool to know it's not using power it doesn't need to because of some obscure settings or whatever.