1.2.1 Frame limiting option bugged?
#11
(02-04-2014, 11:12 PM)Mkilbride Wrote: I think there is something wrong with your setup, then. Because, even according to the author of the plugin, and what others have reported, OpenGL remains the slower of the two.

Interesting. Would you have any idea on what it could be?
I5 3570k 3.4ghz| 4GB R9 290| 8GB DDR3
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#12
(02-04-2014, 11:14 PM)fade2black001 Wrote: Interesting. Would you have any idea on what it could be?

I could be very wrong, but it might be that anti aliasing is not even implemented in OpenGL mode and hence doesn't actually do anything, leading to a better performance?? Not sure on that though Smile
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#13
Yes.

I just checked.

MSAA does not work in OpenGL with the plugin. I did a comparison.

The "Performance boost" you saw, was merely due to the lack of no AA. But hey, kudos if you didn't notice, that means you don't need the AA Tongue
|| Core i7 8700K @ 5.0GHZ || Gigabyte AUROS 1080 Ti 11GB @ 2050MHZ/12GHZ Memory || 32GB DDR4 @ 3000MHZ || 1TB Samsung Evo 850 SSD + 128GB 830 SSD || 4TB HDD + 1TB HDD || Windows 10 64-bit Professional || EVGA G3 850w PSU || MB: Z370 AORUS Gaming 5 ||
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#14
(02-04-2014, 11:22 PM)Mkilbride Wrote: Yes.

I just checked.

MSAA does not work in OpenGL with the plugin. I did a comparison.

The "Performance boost" you saw, was merely due to the lack of no AA. But hey, kudos if you didn't notice, that means you don't need the AA Tongue

Interesting. OK then
I5 3570k 3.4ghz| 4GB R9 290| 8GB DDR3
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#15
Placebo > all Tongue
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#16
(02-04-2014, 11:34 PM)Asmodean Wrote: Placebo > all Tongue

True, hate to ruin his dream for him somewhat, but at the same time, could not help being curious as hell about his supposed 3x performance Tongue
|| Core i7 8700K @ 5.0GHZ || Gigabyte AUROS 1080 Ti 11GB @ 2050MHZ/12GHZ Memory || 32GB DDR4 @ 3000MHZ || 1TB Samsung Evo 850 SSD + 128GB 830 SSD || 4TB HDD + 1TB HDD || Windows 10 64-bit Professional || EVGA G3 850w PSU || MB: Z370 AORUS Gaming 5 ||
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#17
Once I get confirmation from Gregory, that MSAA is indeed not supposed to be working for OGL. I'll disable the option in ogl for the time being, to avoid further confusion.
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#18
What about the frame rate limitation?
I5 3570k 3.4ghz| 4GB R9 290| 8GB DDR3
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#19
I have quite similar problem with 1.2.1 and 1.2.0! But in my case i didnt able to limit fps to 60! All the fps goes above 60!
Core i3 9100f 3.6Ghz
RAM=8GB
nvidia GT 1030
pcsx2 version-1.3.1  
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#20
I read awhile ago in one of the svn build notes that msaa was removed from opengl plugin with mention of FXAA will be used/do instead i could be wrong though
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