Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
16:10 Aspect ratio
#1
Think any 16:10 resolutions (I.E 1680x1050) will ever be supported?

Sponsored links

#2
Uhm, in GSDX they're ALREADY supported. Not in ZeroGS though.

If you say putting the game at said aspect ratio, the only way is 16:9, and that with games that support it. No way (yet?) to change in-game aspect ratio.
#3
Yeah, i meant game-wise.
#4
Though I have to say that even 4:3 games don't look so bad stretched to 16:10. At least I am fine with it.
#5
They LOOK bad to me... fat characters, no thank you Tongue2.

Game-wise only 16:9. Just select it in-game and press f6 with GSDX to change between Aspect Ratios.
#6
If you set the aspect ratio to 4:3, it'll automatically scale it to look correct by narrowing the image with black bars on the sides.
#7
16:10 isn't even supported by the PS2 so why would you want it? I just play at 16:9 (1920x1080) when supported or 4:3 (1600x1200) and all looks well on my 24".

If you still want to stretch it though, GSDx does support it.
PCSX2 SVN-563 VTLB // C2E QX6850 @ 3.38ghz, Radeon HD 4850 512mb, 8gb DDR2-1000, Velociraptor 10000rpm 300gb, Vista Business x86-64, XB360 Wired Controller
#8
Because i have a 16:10 screen of course, so the games always looks stretched in one way or another.




Users browsing this thread: 1 Guest(s)