08-29-2009, 07:48 PM (This post was last modified: 08-29-2009, 07:49 PM by Naridar.)
Tried HPPoA, doesn't work (ZeroGS shows some graphics, then freezes, GsDX freezes immidiately). Both official 0.96 and latest rev tried. All speedhacks off. Now what?
Err, the compatibility list doesn't contain Harry Potter 3, and Mana Khemia says "ingame" (which means it cannot be completed).
I was telling you in reference to try the compatibility list first. And if you have the games available to you, why didn't you just simply test them before posting silly?
For the harry potter game, what settings are you using? And which plugins? Going to need a lot more information than simply "it's not working". Also, put your emulog.txt or give us any error messages that may appear in the console.
PCSX2 rev1329 (TRIED NEWER VERSIONS, they gave same results, tried versions include rev1474 and one around 1640, latter compiled by myself, they both froze along with giving an emulog.txt file exactly 404 Mbytes! large)
ZeroGS 0.97.1: Interlace, bilinear on, AA off, everything else off, resolution 1280*720
GsDX 1239 SSE41 (everything else works fine on it): Windowed, D3D9 and 10 (tried both) hardware and software mode, Pixel shader 3/4, no interlace, ratio 16:9, Internal res. native, rendering threads: 1, Every option off.
Peops SPU2: No reverb, no interpolation, ver. 1.9.0
SSSPSX Pad
Linuz ISO 0.9.0, game ISO in MDF format
USBnull, DevNull, FWnull.
CPU: EERec on, VU1rec on, VU0rec on, microVU1/0 off, MGTS on.
Frame Limit: auto
Gamefixes: None
Speedhacks: all off.
For these settings, here's my emulog. The error seems to be EE related, which AFAIK refers to the main CPU.