01-04-2017, 10:33 AM
Incomplete code(s)
Star Wars Ep.III SLUS-21143 0x976EA156
60 fps
201AF538 00000001
Star Wars Ep.III SLUS-21143 0x976EA156
60 fps
201AF538 00000001
60 fps codes
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01-04-2017, 10:33 AM
Incomplete code(s)
Star Wars Ep.III SLUS-21143 0x976EA156 60 fps 201AF538 00000001
01-04-2017, 04:30 PM
Incomplete code(s)
Character idle animation correct, rest doubled. There is a bunch of addresses with value 40000000 and modifying them to 40400000 will give correct running speed etc. but can't narrow it down. Perhaps those interested can take it further. Siren SCUS-97355 0xD6C48447 60 fps 20145BB4 28420001 20145BD8 24030001 20145BDC A6030010 20145BFC A6000012 201AA910 3C033F00 //chara idle animation
01-05-2017, 12:47 PM
Incomplete code(s)
Forbidden Siren 2 SCES-53851 0xC040B6AB 50/60 fps 204C8168 00000001 2020D430 3C023F00 //speed
01-05-2017, 05:15 PM
Incomplete code(s)
Harry Potter & the Sorcerer's Stone SLUS-20826 0xC71A6146 60 fps 203A4FD8 00000001
01-06-2017, 03:59 PM
Incomplete code(s)
Death by Degrees SLUS-20934 0xE1D6F85E 60 fps 205A4A08 00000001
01-06-2017, 06:48 PM
Incomplete code(s)
Black SLUS-21376 0x5C891FF1 60 fps 1040DF74 00000001 205A8A9C 3C888889 //speed
01-07-2017, 02:16 AM
(This post was last modified: 01-07-2017, 02:16 AM by masterotaku.)
Thanks for the new codes, asasega. Even if many of them are incomplete, just having the internal fps unlocked is a great first step for future development.
Can I do a request (do it only if you want. I think 30fps locked games are a priority)? Find the animation speed modifier for Soul Calibur 3. I don't reach 120fps when I unlock the fps due to CPU bottleneck, but it would be cool to experiment with something in between using a different value, like 90fps. After you win/lose a round in VS mode, the game shows a replay at 60fps but with reduced animation speed. That can be a good clue.
CPU: AMD Ryzen 7 7800X3D
GPU: Nvidia GeForce RTX 2080 Ti GAMING X TRIO Motherboard: ASUS ROG Strix X670E-F Gaming WiFi RAM: Corsair Vengeance 6000MHz CL30 DDR5 Monitor: Asus PG278QR OS: Windows 11
01-07-2017, 10:57 AM
(01-07-2017, 02:16 AM)masterotaku Wrote: Thanks for the new codes, asasega. Even if many of them are incomplete, just having the internal fps unlocked is a great first step for future development. http://gamehacking.org/game/104993 They already have speedmodifiers 201E53C0 3C013F80 201E53B0 3C013F80 201E538C 3C013F80 201E532C 3C013F80 3F800000(1.0f) is the default for 60fps, for 120fps we need to halve it 3F000000(0.5f) 90 fps sits in the middle, so we need 3F400000(0.75f) 201E53C0 3C013F40 201E53B0 3C013F40 201E538C 3C013F40 201E532C 3C013F40
01-07-2017, 04:36 PM
Great! I found those codes months ago, but it looks like I didn't convert the addresses right and I thought they couldn't work.
I have to use some EE overclocking to make the game not skip some frames. As I expected, I can't do 120fps with my CPU. It ranges between 102 and 115 fps when characters move/attack/etc. I'm using the "3C013F20" value with "FramerateNTSC=95.90". It's very slightly incorrect (it should be 95.904. I don't know if PCSX2 can accept three decimals in that setting) but it's the best fps I could get with a bit of margin just in case. If someone uses them, keep in mind that using progressive scan mode will force the game to 60fps and ignore the "FramerateNTSC" setting.
CPU: AMD Ryzen 7 7800X3D
GPU: Nvidia GeForce RTX 2080 Ti GAMING X TRIO Motherboard: ASUS ROG Strix X670E-F Gaming WiFi RAM: Corsair Vengeance 6000MHz CL30 DDR5 Monitor: Asus PG278QR OS: Windows 11
01-07-2017, 04:52 PM
(This post was last modified: 01-07-2017, 09:57 PM by asasega.
Edit Reason: updated codes
)
Incomplete code(s)
Not everything is fixed. Tales of Legendia SLUS-21201 0x43AB7214 60 fps 201393FC 00000000 201BADA0 3C023F80 //cutscene animation speed 201D0528 3C023F00 //animation speed 20358410 3C023F00 //battle speed 20381E60 3C023F00 //battle winpose animation speed |
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