A question about internal res and correct upscaling...
#11
-4
-2

Seemed to be a decent setting for Shadow of the Colossus at 1024x896 interal res(exactly double). This, however, brings back the overbloom effect. Leaving the offset option alone keeps the overbloom effect at bay, but brings back the double image effect. Choose your poison, it seems.
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#12
The range of offsetting should be from 0 to -16 in most games/most usual D3D internal res's.
D3D internal res should ideally be a multiple of the games native res.
So for 640*448 games that's 1280*896 or 2560*1792.
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#13
So far, the only resolutions with which I don't get the vertical stripes are 1020x1020 and 1200x1200. However, I've only tested those with a handful of games, so I can't say it works for all of them. Maybe I'll mess around with the pixel offsetting setting when I feel like playing SC3 again.
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#14
Does this effect 2d imaging? Or just 3d?

If 2d i'm gonna go crazy Laugh

If 3d. Well, i can fix the slight ghosting i get in FFX now
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