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Anything About GSDX On EPSXE Here
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| Author | Message |
22point8
Newbie Posts: 4 Joined: Jan 2009 Location: |
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| 08-12-2009 03:02 PM |
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Direct Play
Technical User ![]() Posts: 39 Joined: Aug 2009 Location: |
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| 08-12-2009 04:22 PM |
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22point8
Newbie Posts: 4 Joined: Jan 2009 Location: |
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| 08-12-2009 06:06 PM |
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Shadow Lady
Advanced Newbie ![]() ![]() ![]() ![]() ![]() ![]() ![]() Posts: 2.935 Joined: Dec 2008 Location: |
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| 08-12-2009 06:16 PM |
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Gabest
Plugin Author ![]() ![]() ![]() ![]() ![]() Posts: 224 Joined: Sep 2005 Location: |
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| 08-12-2009 06:37 PM |
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bigmehdi
Member ![]() ![]() Posts: 184 Joined: Dec 2008 Location: |
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| 08-12-2009 07:23 PM |
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DKTronics
Member ![]() ![]() Posts: 182 Joined: Aug 2009 Location: |
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| 08-12-2009 07:42 PM |
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Shadow Lady
Advanced Newbie ![]() ![]() ![]() ![]() ![]() ![]() ![]() Posts: 2.935 Joined: Dec 2008 Location: |
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| 08-12-2009 07:48 PM |
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Direct Play
Technical User ![]() Posts: 39 Joined: Aug 2009 Location: |
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| 08-13-2009 07:55 AM |
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Direct Play
Technical User ![]() Posts: 39 Joined: Aug 2009 Location: |
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| 08-13-2009 08:10 AM |
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Current time: 03-21-2010, 09:25 AM





) but I agree it's better/more accurate (I always hated the shaky textures in pete's plugins which I dont get with Gabest's for example)

(wanted to test tomb raider but there are five of them... which one is this?)