Audio desync when GS window comes back into focus
#1
Ever since build #639 (might have started before, haven't checked) and up to now, build #677, whenever I click on let's say my desktop and then I click on the GS window again, the audio lags out for a sec. Has anyone else experienced this? I can confirm that this wasn't an issue on 1.2.1 stable.
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Windows 10 Pro x64 Version 1909 | AMD Ryzen 5 5600X | GIGABYTE AORUS GeForce GTX 1080 Ti | Crucial 16GB (2x8GB) DDR4 3600 RAM | Samsung 850 EVO 500 GB SSD | WD Red Plus 8TB

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#2
Does it stay out of sync? Or does it catch up?
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Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
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#3
Haven't experienced it myself to be honest... just tested it out too. (Using 1.3.0-648)

Does this happen with every game too? Or specific games
AMD Ryzen 5 3600 @ 3.60~4.20 GHz | Corsair Vengeance LPX 32 GB (2x16GB) DDR4-3200
MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2)
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#4
I've only tested it with 3 games but yes, it's happened with every game. And yes, it does catch back up almost immediately. I guess maybe a better word to describe the phenomena would be audio micro-stutter, not audio lag.

All of my games are gzipped so I thought maybe the issue was being caused by that so before making this thread I went ahead an uncompressed one of the .iso files and it still had the same issue.

I would like to point out that I started noticing this issue after installing MSI Afterburner, but I do believe that could just be a coincidence. But maybe it isn't.
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Windows 10 Pro x64 Version 1909 | AMD Ryzen 5 5600X | GIGABYTE AORUS GeForce GTX 1080 Ti | Crucial 16GB (2x8GB) DDR4 3600 RAM | Samsung 850 EVO 500 GB SSD | WD Red Plus 8TB

CPU Intensive Games
GPU Intensive Games
Games that don't need a strong CPU
Reply
#5
i had them but, it isn't annoying at all, just a little moment of audio lag (or) something. can't define it correctly.
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