[BUG REPORT] Fatal Frame 1 [NTSC]
#81
(02-12-2009, 01:32 AM)refraction Wrote: This should now be corrected in r477

Yeah looks awesome Smile Great job man.
[Image: pibjimh9rqzvk1yz5kl.jpg]


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#82
Ok, we know about the other Fatal Frame games. And yes, we want them fixed as well (if only to find what's wrong).
Please stop asking for them each Fatal Frame1 update (here and on googlecode), k?
#83
sorry.
I'm a quick temperSmile
Core 2 Duo E5200 @ 2.5Ghz /ATI HD5770 /2GB RAM 800 @ 1066Mhz /Asus P5QL /Windows XP SP3
#84
Music 
Big Bug, r548 introduced it, r536 is ok
see below jpg, 3rd night begin, can't move, only can take photo.


Attached Files Thumbnail(s)
   
Core 2 Duo E5200 @ 2.5Ghz /ATI HD5770 /2GB RAM 800 @ 1066Mhz /Asus P5QL /Windows XP SP3
#85
Can you post a pcsx2 memory card with a saved game near the bug ??
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#86
select slot1, and the first save data. then open the bigger gate (to ghost gate, not the small gate), out the gate and wait the gate closed then walk back to open the door, issue occurs.
r553 still has this problem.
if set the vu clam mode to normal, can fix the issue, but still has other issue. when open the door, the r536 can enter the room straightly; but 553 must detour from the edge. this issue maybe caused by revison of 537 or 547.


Attached Files
.rar   Mcd001.rar (Size: 458,63 KB / Downloads: 156)
Core 2 Duo E5200 @ 2.5Ghz /ATI HD5770 /2GB RAM 800 @ 1066Mhz /Asus P5QL /Windows XP SP3
#87
(02-21-2009, 06:39 AM)whgwbn Wrote: if set the vu clam mode to normal, can fix the issue, but still has other issue.

One thing after the other please..
So what vu clamp mode did you use that caused this bug?
Normal clamping is the default, and if that fixes this bug, then nothing to do for us.
#88
Quote:One thing after the other please..
So what vu clamp mode did you use that caused this bug?
Normal clamping is the default, and if that fixes this bug, then nothing to do for us.

previous is none
but still has other issue.when open the door, the r536 can enter the room straightly; but 553 must detour from the edge. do you understand what's mean I said? you can try the differenceSmile
Core 2 Duo E5200 @ 2.5Ghz /ATI HD5770 /2GB RAM 800 @ 1066Mhz /Asus P5QL /Windows XP SP3
#89
(02-21-2009, 02:23 PM)whgwbn Wrote: previous is none
but still has other issue.when open the door, the r536 can enter the room straightly; but 553 must detour from the edge. do you understand what's mean I said? you can try the differenceSmile

Yes, I understand what you just said.
You filed a bug report for a problem that happens when you use a hack.
THEN you reported a DIFFERENT problem.

See, I dunno what you think how fixing these is done.
It's not like we play the game a bit, run into the bugs, flip a line of code and it's all fixed.

What we need are bug reports which are valid and as complete as possible.
So test that stuff again, find out what revision breaks it, try changing options to make it work again.
Then report back with that info, and we might be able to fix it..
#90
Yep... Huh.. Anyway.. The door bug is annoying. Is it already fixed Rama ??
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