..:: PCSX2 Forums ::..
Register | Help | Log In |
Register PCSX2 Site Forums Member List Donate View Today's Posts Search

Current time: 05-23-2013, 02:42 AM Hello There, Guest! (Login — Register)

..:: PCSX2 Forums ::.. / PCSX2 Discussion and Support / Bug reporting / Closed/Resolved Bug Reports v
« Previous 1 2 3 4 5 6 7 Next »
/ [BUG REPORT] Fatal Frame 1 [NTSC]



User(s) browsing this thread: 1 Guest(s)

Pages (12): « Previous 1 2 3 4 5 ... 12 Next »
 
Thread Rating:
  • 2 Votes - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Threaded Mode | Linear Mode
[BUG REPORT] Fatal Frame 1 [NTSC]
Author Message
rama Offline
PCSX2 coder
******

Posts: 6.005
Joined: Nov 2008
Location: Germany
Reputation: 77
Post: #11
RE: [BUG REPORT] Fatal Frame 1 [NTSC]
Gentleman: So you got by the "VU1 memory overflow" problem?
I'm currently getting this and this time it doesn't look there's an easy way out Tongue
01-21-2009 08:22 PM
Visit this user's website Find all posts by this user
Gentleman Offline
Awesome!
***

Posts: 478
Joined: Jan 2009
Location: Brazilian Blackmarket
Reputation: 0
Post: #12
RE: [BUG REPORT] Fatal Frame 1 [NTSC]
Does it happen in some specific point in the game?? I'm gonna check this out now and see what happens. Report soon.

[Image: pibjimh9rqzvk1yz5kl.jpg]
01-22-2009 12:13 AM
Find all posts by this user
rama Offline
PCSX2 coder
******

Posts: 6.005
Joined: Nov 2008
Location: Germany
Reputation: 77
Post: #13
RE: [BUG REPORT] Fatal Frame 1 [NTSC]
Yeah, basically after you get the tape recorder. Just go on to the next cutscene and it'll die.
01-22-2009 01:04 AM
Visit this user's website Find all posts by this user
Gentleman Offline
Awesome!
***

Posts: 478
Joined: Jan 2009
Location: Brazilian Blackmarket
Reputation: 0
Post: #14
RE: [BUG REPORT] Fatal Frame 1 [NTSC]
Ok Rama, if you were refering to the memory overflow in that Ghost cutscene right next to the videotape cutscene, where the game hangs after showing two memory overflow messages, I found a way to bypass it. Before going into that cutscene, save the game into the memory card, close the emulator and load a new fresh saved game. Then you go to that cutscene and the game will not hang.

It seems the memory overflow errors are cumulative, cause into the videotape cutscene I get one memory overflow error, but the game do not hang, but going to the next cutscene right after it makes the game hang. But if you save the game into the MC before going into it and load a fresh data with a clean reading that scene will not hang.

Also I got a message that is new to me after passing that cutscene... It's called "2D packet buffer half-over" Maybe this will give some light into this matter.. I hope so.

Here's a pic:

   

[Image: pibjimh9rqzvk1yz5kl.jpg]
(This post was last modified: 01-22-2009 05:29 AM by Gentleman.)
01-22-2009 01:09 AM
Find all posts by this user
Gentleman Offline
Awesome!
***

Posts: 478
Joined: Jan 2009
Location: Brazilian Blackmarket
Reputation: 0
Post: #15
RE: [BUG REPORT] Fatal Frame 1 [NTSC]
Found an issue on the creppy woman ghost cutscene. This cutscene crashs as well if a fresh data is not loaded from the memory card right before it. Note that there are some graphical glitches on the cutscene too that looks like black lines dividing the screen.

Those tests were made in R.618

Pic:

   

[Image: pibjimh9rqzvk1yz5kl.jpg]
(This post was last modified: 01-22-2009 06:14 AM by Gentleman.)
01-22-2009 06:11 AM
Find all posts by this user
rama Offline
PCSX2 coder
******

Posts: 6.005
Joined: Nov 2008
Location: Germany
Reputation: 77
Post: #16
RE: [BUG REPORT] Fatal Frame 1 [NTSC]
Well, that is bad news actually. If loading a fresh save makes it work, then our not handling the vifcommand the game
wants to do makes it screw up later.
It could be filling VU1 memory, hence the message.

I'm afraid that can't be fixed without taking care of the unknown vifcommand first (very hard to do) :/
01-22-2009 06:40 AM
Visit this user's website Find all posts by this user
Gentleman Offline
Awesome!
***

Posts: 478
Joined: Jan 2009
Location: Brazilian Blackmarket
Reputation: 0
Post: #17
RE: [BUG REPORT] Fatal Frame 1 [NTSC]
Well, guess it is a problem that must be fixed on it's root. Too bad. Anyway, at least the mixed screen problems are fixed. And it's not all cutscenes that crashes. There are some that can be handled, so it might be possible to make it through the end, with some loads.

At least we can do some experiments with it and search for weird stuff the emulator is doing or things the emulator is not doing Smile

[Image: pibjimh9rqzvk1yz5kl.jpg]
01-22-2009 08:54 AM
Find all posts by this user
whgwbn Offline
Member
**

Posts: 61
Joined: Jan 2009
Location:
Reputation: 0
Post: #18
[Bug report] Fatal frame 1 (USA version)
Emu details:
Version: r676-pg VTLB
GFX plugin: GSDX895(MSVC15.00 SSE3)0.1.14
Sound Plugin: ZeroSPU2 0.4.6
CPU settings: EERec, VU0rec, VU1rec,VU Recs/Frame limiting

System:
CPU: E5200 (no oc)
GFX: 6600

some issue still exist:
1. many white dot around the ghost
2. hang if skip CG (occasionally)
3. lost some graphic (such as blue light) when attach ghost
4. there maybe some other graphic errors
5. how about Fatal frame 2 or 3? Smile

Core 2 Duo E5200 @ 2.5Ghz /ATI HD5770 /2GB RAM 800 @ 1066Mhz /Asus P5QL /Windows XP SP3
02-01-2009 11:42 AM
Find all posts by this user
Gentleman Offline
Awesome!
***

Posts: 478
Joined: Jan 2009
Location: Brazilian Blackmarket
Reputation: 0
Post: #19
RE: [BUG REPORT] Fatal Frame 1 [NTSC]
Is the vifcommand issue fixed ?? I dunno why you posted bugs that everyone is already aware of.

[Image: pibjimh9rqzvk1yz5kl.jpg]
02-02-2009 02:04 AM
Find all posts by this user
whgwbn Offline
Member
**

Posts: 61
Joined: Jan 2009
Location:
Reputation: 0
Post: #20
RE: [BUG REPORT] Fatal Frame 1 [NTSC]
maybe some issue rama does not aware of itSmile
Do all the issues caused by vifcommand??
and you said the mixed screen problem fixed, but it is still exist.

Core 2 Duo E5200 @ 2.5Ghz /ATI HD5770 /2GB RAM 800 @ 1066Mhz /Asus P5QL /Windows XP SP3
02-02-2009 03:16 AM
Find all posts by this user
« Next Oldest | Next Newest »
Pages (12): « Previous 1 2 3 4 5 ... 12 Next »


  • View a Printable Version
  • Send this Thread to a Friend
  • Subscribe to this thread



Current time: 05-23-2013, 02:42 AM

Contact Us | PCSX2 | Return to Top | Return to Content | Lite (Archive) Mode | RSS Syndication

Powered By MyBB, © 2002-2013 MyBB Group.
Theme created by IncadudeF and modified by bositman