Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[BUG REPORT] - Gundam One Year War - Project Pegasus Game Freezes in mission 26
#1
Sad 
Hi all,


I am recently playing Mobile Suit Gundam - One Year War Project Pegasus, it's a awesome game~

Unfortunately, the game doesn't go well until I reach Mission 26.

The game just freezes after I took down all the bits (i.e. funnels) and facing the Elemeth....

Character voices and BGM is still playing but image freezes....

Have tried all the different plug-ins, BIOs, manual settings, and even the Git, problem is still unsolved.

Please help fam, thanks <3 xoxo

Sponsored links

#2
In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.

Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#3
Hi, thanks for ur remindind~

Here is my specs:

CPU: i7-4790k @ 4.00 GHz
Graphic Card: Intel® HD Graphics 4600
RAM: 16.0 GB
OS: Windows 7

PCSX2 version: 1.5.0-20160523230621 (git)

Is following the default settings currently

Games: Mobile Suit Gundam: One Year War (機動戦士ガンダム 一年戦争, Kidou Senshi Gundam: Ichi Nen Sensou)

Have tried to played ISO (both downloaded and burned by ImgBurn); and DVD. But the same problem occurs.


Thanks fam! <3 xoxo
#4
1st delete the downloaded one.
2nd :
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#5
PCSX2 1.5.0-20160523230621 - compiled on May 24 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM     =  16260 MB
CPU name         =  Intel® Core™ i7-4790K CPU @ 4.00GHz
Vendor/Model     =  GenuineIntel (stepping 03)
CPU speed        =  3.990 ghz (8 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Users\SHOEI\Desktop\PlayStation 2\PCSX2\plugins\GSdx32-AVX.dll
Binding  PAD: C:\Users\SHOEI\Desktop\PlayStation 2\PCSX2\plugins\LilyPad.dll
Binding SPU2: C:\Users\SHOEI\Desktop\PlayStation 2\PCSX2\plugins\SPU2-X.dll
Binding CDVD: C:\Users\SHOEI\Desktop\PlayStation 2\PCSX2\plugins\cdvdGigaherz.dll
Binding  USB: C:\Users\SHOEI\Desktop\PlayStation 2\PCSX2\plugins\USBnull.dll
Binding   FW: C:\Users\SHOEI\Desktop\PlayStation 2\PCSX2\plugins\FWnull.dll
(GameDB) 9700 games on record (loaded in 126ms)
Binding DEV9: C:\Users\SHOEI\Desktop\PlayStation 2\PCSX2\plugins\DEV9null.dll
Plugins loaded successfully.

HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Software mode)
Opening CDVD
isoFile open ok: C:\Users\SHOEI\Desktop\PlayStation 2\ROMs\Mobile Suit Gundam The One Year War - Project Pegasus\Mobile Suit Gundam The One Year War - Project Pegasus.iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2245520 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\SHOEI\Desktop\PlayStation 2\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\SHOEI\Desktop\PlayStation 2\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan   v01.00(17/01/2000)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
 CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPS_254.78;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLPS_254.78;1) Game CRC = 0x8AD46A5B, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPS_254.78;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLPS_254.78;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLPS_254.78;1
1 00100000 00397800 ..........................................................
2 00497800 001a77f0 ...........................
Loaded, cdrom0:¥SLPS_254.78;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SLPS_254.78;1'Tongue2c=00100008
OK FullAllocAndFree
DebugMenu Const...
Set GS CRTC configuration. Interlace Interlaced. Field Type FRAME. Mode NTSC 640x448 @ 59.940 (59.82)
GSdx Lookup CRC:8AD46A5B
CGdIDMapper initialize!!
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
   Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
SDR driver version 4.0.1 © SCEI
Exit rsd_main
Added Driver : mca
Added Driver : mcb
nufileFalloc:<cd:/ALL.HD>
LOADDATA:UnitaryLoad:<60>
KIDOU 0x001456d0
analog : 0
vibration : 0
>>> Msg new 0x1c4ede0
LOADDATA:UnitaryLoad:<69>
1stBoot END.
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Set GS CRTC configuration. Interlace Interlaced. Field Type FIELD. Mode NTSC 640x448 @ 59.940 (59.82)
Search menu_main.psg
Search new_load.psg
Search archivemenu.psg
Search option.psg
ASContext:TongueropertyHandler:TongueropertyHook::CheckArgNum: WARN: play(0): mismatch argument num 1
end load.
SE end.
CGdPS2File::Falloc:<host0:/home/gundam/sound/ps2/se/b26.phd>[dvd]
CGdPS2File::ReadID<id=328>Start
 len=0x000010f0 offset=0x01d6a980
LOADDATAWackoimpleLoad:<cd:/ALL.BD>
CGdPS2File::ReadID<id=328>Complete
CGdPS2File::Falloc:<host0:/home/gundam/sound/ps2/se/b26.pbd>[dvd]
CGdPS2File::ReadID<id=327>Start
 len=0x0005bf80 offset=0x01d0ea00
LOADDATAWackoimpleLoad:<cd:/ALL.BD>
CGdPS2File::ReadID<id=327>Complete
CGdPS2File::Falloc:<host0:/home/gundam/swg/brief/brief_26/brief_26.psg>[dvd]
CGdPS2File::ReadID<id=858>Start
 len=0x00260610 offset=0x08a35930
LOADDATAWackoimpleLoad:<cd:/ALL.BD>
CGdPS2File::ReadID<id=858>Complete
analog : 0
vibration : 0
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Set GS CRTC configuration. Interlace Interlaced. Field Type FIELD. Mode NTSC 640x448 @ 59.940 (59.82)
LOADDATA-IndastrialStage:LoadGame
game preference.
delete _pSwgList[5]
delete SWG

InitGameDataWackoTART
StageInit1:start
StageInit1:complete
HeapRest: 0x00000000
InitGameDataTongue2ass B
CPS2GundamGame:WackotageInitWackoTART
CPS2GundamGame:WackotageInitTongue2ass A
CPS2GundamGame:WackotageInitTongue2ass B
CPS2GundamGame:WackotageInitTongue2ass C
CPS2GundamGame:WackotageInitTongue2ass D
CPS2GundamGame:WackotageInitTongue2ass E
CPS2GundamGame:WackotageInitTongue2ass F
Search pause_failed26.psg
CPS2GundamGame:WackotageInitTongue2ass G
CPS2GundamGame:WackotageInitTongue2ass H
Search cutin_26.psg
CPS2GundamGame:WackotageInitTongue2ass I
CPS2GundamGame:WackotageInit:COMPLETE
InitGameDataTongue2ass C
PS2:ReloadStage Start
Init MA Test
PS2:ReloadStage Complete
MMA has 3 resources
Unpack: m26_d1.tm2 OK
Unpack: MALit05.lit OK
Unpack: MALit06.lit OK
STAGE START 86
STAGE END 86
InitGameDataTongue2ass D
[CPS2GundamGame:WackotageRetry]START
CGdIDMapper initialize!!
CGdIDMapper initialize!!
Equipment gundam_shield -> gundam_shield
Equipment gundam_vernier_foot_l -> gundam_vernier_foot_l
Equipment gundam_vernier_foot_r -> gundam_vernier_foot_r
Equipment gundam_vernier_p_l -> gundam_vernier_p_l
Equipment gundam_vernier_p_r -> gundam_vernier_p_r
[Gundam Parameter]
[CGaPS2ArmObj::Init_Stage]START
[CGaPS2ArmObj::Init_Stage]END
[SetStageEffectObj]START
[SetStageEffectObj]END
ExtraInit Start
ExtraInit Complete
Init FukunagaClass Start
Init FukunagaClass Complete
Init Flash Start
Search keikoku.psg
Search sight_reload.psg
Search hud_normal.psg
Init Flash Complete
[CPS2GundamGame:WackotageRetry]COMPLETE
InitGameDataTongue2ass E

HeapRest: 0x00000000
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.

Here it is above, thanks for ur helping ><
#6
do you own another PS2 console ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#7
(05-24-2016, 09:10 PM)jesalvein Wrote: do you own another PS2 console ?

No, just using PCSX2 here, tried 1.4.0 and this 1.5.0.

Sad Sad
#8
you're probably screwed then.
the PS2 console you extracted the bios form is known to have problems with pcsx2
sorry for you
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#9
(05-25-2016, 06:44 AM)jesalvein Wrote: you're probably screwed then.
the PS2 console you extracted the bios form is known to have problems with pcsx2
sorry for you

So is there any way to solve? download a new BIOS?
#10
you can do so if you want.
but if that doesn't work, don't come here, since it's piracy, and we don't support it.
I guess you're on your own, now.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go




Users browsing this thread: 1 Guest(s)