10-28-2015, 08:52 PM
Iv tried Crash TwinSanity with hardware depth fix that should fix the wall of fog but it just removes the wall of fog to sort of ground level, i thought id mention this as its been mentioned that its now fixed
Im using Opengl hardware as its the best i think (have tried others same results, software mode works but of course doesnt look as nice and performance is bad), no matter what resolution i try all result in the same, crc hacks and blending unit accuracy make no difference either
Im using the latest git version
Im using Opengl hardware as its the best i think (have tried others same results, software mode works but of course doesnt look as nice and performance is bad), no matter what resolution i try all result in the same, crc hacks and blending unit accuracy make no difference either
Im using the latest git version
PC SPECS - MSI GTX 980 GAMING 4G, I7 4790K @ 4GHZ, 16GB RAM, WINDOWS 10 PRO 64BIT
GAME DOCK ICONS MADE BY ME - http://30011887.deviantart.com/gallery/
GAME DOCK ICONS MADE BY ME - http://30011887.deviantart.com/gallery/