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Biohazard 4 [SLPM 66213] (J)
#1
status=5;
version=1.1.0;
console=PS2;
crc=60FA8C69;
img_t=11342533331280j016;
img_f=11342533331279j016;
wikiurl=Link;
Code:
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Intel Core i7-5820K/16GB DDR4/GeForce GTX 960/MSI X99A Gaming 7 motherboard
...some of my PS2 games videos...
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#2
PC Specs:

CPU: Intel Core2 Duo E8500 @ 3.16Ghz
GPU: Nvidia GTS 250 512MB

Build Description: PCSX2 06 09 2013 1.1.0 r5726- Windows
GSdx 5726 SSE41
LilyPad 0.11.0 5403
cdvdGigaherz 0.8.0 5692
USBnull Driver 0.7.0 5684
SPU2-X 2.0.0 5695
DEV9null Driver 0.5.0 5684
FWnull Driver 0.7.0 5684
USA v01.60(07/02/2002) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:
Still playable.
Patch not needed anymore.

Bugs:

Status
Playable
_____
Intel Core i7-5820K/16GB DDR4/GeForce GTX 960/MSI X99A Gaming 7 motherboard
...some of my PS2 games videos...
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#3
1)Game title: Biohazard 4
2)ELF name: SLPM_662.13
3)Game CRC: 60FA8C69
4)Compatibility report:

PC Specs:

CPU: Intel® Core™ i7-4820K CPU @ 3.70 GHz
GPU: EVGA® Nvidia® GeForce™ GTX 780 Classified ACX

Build Description: PCSX2 v.1.3.1 - Git - Rev. 0015 -> Compiling Date: 2015-03-01 17:53:21 - Windows
If other please specify: N/A

BIOS Used: Japan v01.70(06/02/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: None/None

Speedhacks Used:
All as recommended + MTVU

Gamefixes Used:
None

GSdx HW Hacks:
Use GSdx Alpha Hack to avoid ghosting at fire animations.

Amount of testing done (little/medium/much/completed-game):
Completed-Game

Comments:
The game working fine and has constant 60 FPS even with 6x Scaling.
Direct3D11 (Hardware), Interlacing (Auto), Scaling Custom @ 1440x1080p (4:3), Enable Shade Boost, Enable FXAA, Texture Filtering (default settings), Enable HW Hacks (Alpha), Anisotropic Filtering 16x
Software Mode Setting, Extra Rendering Threads +7, & Edge Anti-aliasing (AA1)

Bugs:
The Infrared Scope (Thermal Vision) is broken in Direct3D11 (Hardware).
It comes to ghosting at fire animations, good to see in Chapter 1-1 (Village).

Status
Playable


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MB: Gigabyte GA-X79-UP4 - Intel® X79 Express Chipset
CPU: 1x Intel® Core™ i7-4820K CPU @ 3.70 GHz
WC: Swiftech H220, Watercooling Kit (Completely Modified)
RAM: 2x 8192 - 16 GB Corsair Vengeance® Pro Series CL11 PC3-17066
GFX: EVGA® Nvidia® GeForce™ GTX 780 Classified ACX - 3,000 GB GDDR5 (With Backplate)
OS - MS - Windows 7 - Professional - x64 - SP 1

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