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Black screen with sound in ANY game with newer GSDX
#1
I've encountered this problem on one of my systems when the latest version of PCSX2 (0.9.7 beta 1474). The ZeroGS plugin doesn't work at all on this machine (I think it never did), and keeps crashing it. An old version of GSDX (846, SSE41) works, but the newer versions that come with 0.9.6 and later just don't. DirectX 10 causes the emulator to crash and DirectX 9 launches the game with sound and all, but shows a black screen with no graphics.

This is my emulog.txt with GSDX 1479-SSE41:

Code:
PCSX2 (beta) - compiled on Jul  8 2009
Savestate version: 8b410001
x86Init:
    CPU vendor name =  GenuineIntel
    FamilyID  =  6
    x86Family =  Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz
    CPU speed =  3.010 Ghz
    Cores     =  2 physical [2 logical]
    x86PType  =  Standard OEM
    x86Flags  =  bfebfbff 0008e3fd
    x86EFlags =  20100000

Features:
    Detected MMX
    Detected SSE
    Detected SSE2
    Detected SSE3
    Detected SSSE3
    Detected SSE4.1
    Not Detected SSE4.2

Hotkeys:
    F1  - save state
    (Shift +) F2 - cycle states
    F3  - load state
Resetting...
Ready
Bios Version 2.0
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
MTGS > Thread Started, Opening GS Plugin...
MTGS > GSopen Finished, return code: 0x0
loadElfFile: cdrom0:\SLUS_203.12;1; CRC = BB3D833A
XML Loader returned an error. Trying to load a pnach...
gametitle: Final Fantasy X [SLUS 20312] (U)
comment:
patchnumber: 0
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
* PCSX2 *: ExecuteBios
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
  CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
* PCSX2 *: ExecuteBios Complete
loadElfFile: cdrom0:\SLUS_203.12;1
loadElfFile: 4615960
ElfProgram different load addrs: paddr=0x02000000, vaddr=0x00000000
loadElfFile: cdrom0:\SLUS_203.12;1; CRC = BB3D833A
XML Loader returned an error. Trying to load a pnach...
gametitle: Final Fantasy X [SLUS 20312] (U)
comment:
patchnumber: 0
HDD Enable:0

My specs are:
E8400 @ 3.0Ghz, 2GB RAM, Intel GMA 3100

It might be the GMA 3100, since it worked (a bit slow but worked) on another system with a GeForce 7300.
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#2
Integrated video cards will have issues with something as demanding as PCSX2. While it may work with some tweaking, it will be painfully slow. You're likely to have much better results with a more powerful card. The newer GSDX versions use DirectX 9/10/11(experimental) which GMA doesn't support. but it does seems to support DirectX 9, though. As for the black screen, try upgrading the video drivers from Intel's website.
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