Breath of Fire 4
#1
Using resvision 471 Breath of Fire 4: Dragon Quarters seems to go ingame. Haven't played it for long, so I can't say if there are any game-breaking bugs left.

The only annoying thing is that the alpha channel of the text isn't used properly ( only binary: visible or not visible ).

I am using:
PCSX2 Playground SVN 471
GSDX 0.1.12
SPU2ghz Playground 1.9.0


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#2
Eh, was the game broken or what?
I played roughly half of it some time ago, it's perfectly fine.
Well, GSdx is causing a bit of slowness with it, but it works Smile
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#3
At least it was for me. Tried it some month ago and it crashed.
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SEARCHING the forums can answer 90% of your advanced questions.
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