Ok, I know there might be a lot of BT3 threads, but no one made a Bug Report with the description or pics about the game, so...
The game works great, fine, except everytime there's a battle, the screen goes darker at the beginning of said battle, and it's even worse when you select a scenary at night. This is obviously a known bug and can only be temporarily solved by downloading GSDX 0.1.3 from gabest's GSDX thread and choosing GSDX 0.1.3 to work with pcsx2, instead of latest revisions of the same plugin. But it would be nice if this was fixed in next plugin revisions.
Game data:
CRC 80362F12
SLES_549.45
PP Version used: PCSX2 0.9.5 Beta r502
CPU config
MTGS checked
DualCore mode checked
VuRec0 and VuRec1 checked
Using normal frame limit mode
Plugins used:
- GDSX 1.14 (r496)
Resolution: 640x480x85hz
Renderer: Directx9 (Hardware)
Shader: Pixel Shader 3.0
D3D Internal Res: Set 1024-1024 & Check [Native]
Checked Nloop Hack in grey
Checked Texture Filtering in grey
Alpha Correction (FBA) checked in black
- ZeroSPU2 0.4.6 r485
- Lilypad 0.9.4
- Dev9Null
My pc:
AMD Athlon X2 5600+ 2.93 Ghz
MSI K9N6SGM-V motherboard
XFX 8800GS 384MB PCI-e
2x1GB DDR2 800MHZ Kingston
HITACHI 500GB SATA-2
Windows XP SP3
Pictures:
Picture 1: I've selected one scenary at night to give you an example. Until this pic, everything seems fine.
Picture 2: The battle begins, but everything goes dark, to the point you can barely see your enemy.
The game works great, fine, except everytime there's a battle, the screen goes darker at the beginning of said battle, and it's even worse when you select a scenary at night. This is obviously a known bug and can only be temporarily solved by downloading GSDX 0.1.3 from gabest's GSDX thread and choosing GSDX 0.1.3 to work with pcsx2, instead of latest revisions of the same plugin. But it would be nice if this was fixed in next plugin revisions.
Game data:
CRC 80362F12
SLES_549.45
PP Version used: PCSX2 0.9.5 Beta r502
CPU config
MTGS checked
DualCore mode checked
VuRec0 and VuRec1 checked
Using normal frame limit mode
Plugins used:
- GDSX 1.14 (r496)
Resolution: 640x480x85hz
Renderer: Directx9 (Hardware)
Shader: Pixel Shader 3.0
D3D Internal Res: Set 1024-1024 & Check [Native]
Checked Nloop Hack in grey
Checked Texture Filtering in grey
Alpha Correction (FBA) checked in black
- ZeroSPU2 0.4.6 r485
- Lilypad 0.9.4
- Dev9Null
My pc:
AMD Athlon X2 5600+ 2.93 Ghz
MSI K9N6SGM-V motherboard
XFX 8800GS 384MB PCI-e
2x1GB DDR2 800MHZ Kingston
HITACHI 500GB SATA-2
Windows XP SP3
Pictures:
Picture 1: I've selected one scenary at night to give you an example. Until this pic, everything seems fine.
Picture 2: The battle begins, but everything goes dark, to the point you can barely see your enemy.