..:: PCSX2 Forums ::..
Register | Help | Log In |
Register PCSX2 Site Forums Member List Donate View Today's Posts Search

Current time: 05-22-2013, 02:36 AM Hello There, Guest! (Login — Register)

..:: PCSX2 Forums ::.. / PCSX2 Discussion and Support / Bug reporting v
« Previous 1 ... 3 4 5 6 7 ... 23 Next »
/ [Bug Report] Allow 8-bit Texture



User(s) browsing this thread: 1 Guest(s)

Pages (4): « Previous 1 2 3 4
Post Reply 
 
Thread Rating:
  • 1 Votes - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Threaded Mode | Linear Mode
[Bug Report] Allow 8-bit Texture
Author Message
tsunami2311 Offline
Member
**

Posts: 175
Joined: Sep 2009
Location:
Reputation: 2
Post: #31
RE: [Bug Report] Allow 8-bit Texture
This bug has always been there for me very noticeable in cell shaded games like BoF5 turn it off only way i ever found to stop it.

THis has happened on every single nvidia card I have used since I started using pcsx2
07-21-2012 03:17 AM
Find all posts by this user Quote this message in a reply
pseudonym Offline
PCSX2 coder
******

Posts: 183
Joined: Feb 2009
Location:
Reputation: 5
Post: #32
RE: [Bug Report] Allow 8-bit Texture
If you have an nvidia card you're not talking about the same bugs we are.
07-21-2012 04:24 AM
Find all posts by this user Quote this message in a reply
KrossX Offline
クロッスエクス
*****

Posts: 656
Joined: Jan 2012
Location: Argentina
Reputation: 35
Post: #33
RE: [Bug Report] Allow 8-bit Texture
Does this happen with OpenGL too? So as to make a simple demo to post in the OpenGL forum.

[Image: nbKSK.jpg]
07-21-2012 06:09 PM
Visit this user's website Find all posts by this user Quote this message in a reply
pseudonym Offline
PCSX2 coder
******

Posts: 183
Joined: Feb 2009
Location:
Reputation: 5
Post: #34
RE: [Bug Report] Allow 8-bit Texture
Dunno, make a test for that yourself and find out.
07-21-2012 09:41 PM
Find all posts by this user Quote this message in a reply
tsunami2311 Offline
Member
**

Posts: 175
Joined: Sep 2009
Location:
Reputation: 2
Post: #35
RE: [Bug Report] Allow 8-bit Texture
nvm then either way nvidia cards have simlar problems
(This post was last modified: 07-22-2012 05:31 AM by tsunami2311.)
07-22-2012 05:19 AM
Find all posts by this user Quote this message in a reply
pseudonym Offline
PCSX2 coder
******

Posts: 183
Joined: Feb 2009
Location:
Reputation: 5
Post: #36
RE: [Bug Report] Allow 8-bit Texture
You'll have to make a bug report about the specific issues you're encountering, because we don't know about them.
07-22-2012 06:53 AM
Find all posts by this user Quote this message in a reply
Squall Leonhart Offline
Yunsabits, #1 Fan.
****

Posts: 3.542
Joined: Jul 2010
Location: Australia
Reputation: 61
Post: #37
RE: [Bug Report] Allow 8-bit Texture
(07-22-2012 05:19 AM)tsunami2311 Wrote:  nvm then either way nvidia cards have simlar problems

no they don't.

not in any way related to point sampling anyway.

[Image: squall4rinoa.png]
VBA-M
07-22-2012 04:32 PM
Visit this user's website Find all posts by this user Quote this message in a reply
« Next Oldest | Next Newest »
Pages (4): « Previous 1 2 3 4
Post Reply 


  • View a Printable Version
  • Send this Thread to a Friend
  • Subscribe to this thread



Current time: 05-22-2013, 02:36 AM

Contact Us | PCSX2 | Return to Top | Return to Content | Lite (Archive) Mode | RSS Syndication

Powered By MyBB, © 2002-2013 MyBB Group.
Theme created by IncadudeF and modified by bositman