[Bug Report] Conflict: Desert Storm PAL-NTSC
#1
Textures flickering and disappearing in HW mode DX 11,12 Ogl, Vulkan
In SW mode, everything is fine.
This is observed in NTSC and PAL (50Hz, 60Hz)

An early version of pcsx2 wx did not have this bug in HW mode. There was only a black square in the upper left corner flickering.

[Image: 2ab745352541316ccf5afb3dd6a4b31b.jpg][Image: f427f55e633c361b36c7e6f3350887db.jpg]
[Image: db006bce3b166bd3366f9c938e7e4b81.jpg][Image: 71df35d15117dbfbb0abdbc37fdff18e.jpg]
[Image: ec54c311426cebc5b5dfe9ee174564aa.jpg][Image: 2ec7a7c505d8be749cb6df900efaf911.jpg]

Emulog
Code:
[    0.0461] Loaded translation file for language en
[    0.0479] PCSX2 Nightly - v1.7.4975 Compiled on Sep  2 2023
[    0.0479] Savestate version: 0x9a3f0000
[    0.0479]
[    0.0479] Host Machine Init:
[    0.0479]     Operating System =  Microsoft Windows 10+
[    0.0479]     Physical RAM     =  16346 MB
[    0.0479]     CPU name         =  Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz
[    0.0479]     Vendor/Model     =  GenuineIntel (stepping 03)
[    0.0479]     Logical Cores    =  4
[    0.0479]     x86PType         =  Standard OEM
[    0.0479]     x86Flags         =  bfebfbff 7ffafbbf
[    0.0479]     x86EFlags        =  2c100800
[    0.0479]
[    0.0479] x86 Features Detected:
[    0.0479]     AVX AVX2
[    0.0479]
[    0.0480] Main Memory Manager              @ 0x00007FF820000000 -> 0x00007FF834000000 [320mb]
[    0.0498] Code Memory Manager              @ 0x00007FF834000000 -> 0x00007FF847100000 [305mb]
[    0.0499] Reserving memory for recompilers...
[    0.0499]     R5900 Recompiler Cache           @ 0x00007FF834000000 -> 0x00007FF838000000 [64mb]
[    0.0500]     R3000A Recompiler Cache          @ 0x00007FF838000000 -> 0x00007FF83A000000 [32mb]
[    0.0502]     Micro VU0 Recompiler Cache       @ 0x00007FF83F000000 -> 0x00007FF843000000 [64mb]
[    0.0505]     Micro VU1 Recompiler Cache       @ 0x00007FF83B000000 -> 0x00007FF83F000000 [64mb]
[    0.0506]     VIF0 Unpack Recompiler Cache     @ 0x00007FF83A000000 -> 0x00007FF83A800000 [8mb]
[    0.0506]     VIF1 Unpack Recompiler Cache     @ 0x00007FF83A800000 -> 0x00007FF83B000000 [8mb]
[    0.0507]     GS Software Renderer             @ 0x00007FF843100000 -> 0x00007FF847100000 [64mb]
[    0.0507] Allocating host memory for virtual systems...
[    0.0507]     EE Main Memory                   @ 0x00007FF820000000 -> 0x00007FF822A84000 [42mb]
[    0.0507]     IOP Main Memory (2mb)            @ 0x00007FF824000000 -> 0x00007FF824211000 [2mb]
[    0.0507]     VU0/1 on-chip memory             @ 0x00007FF828000000 -> 0x00007FF82800A000 [40kb]
[    0.0517]     Fastmem area: 00000167A2090000 - 00000168A208FFFF
[    0.2311] SDLInputSource: Loaded 785 controller mappings from game_controller_db.txt.
[    0.2312] XInput controller 0 connected.
[    0.3346] (SDLInputSource) Controller 0 inserted
[    0.3351] (SDLInputSource) Opened game controller 0 (instance id 0, player id 0): XInput Controller
[    0.3351] (SDLInputSource) Rumble is supported on 'XInput Controller' via gamecontroller
[    0.3825] Scanning E:\!_Downloads\CHDman_0251b_64bit\!_IN
[    0.3826] Scanning E:\!_Downloads\CHDman_0251b_64bit
[    0.9812] Current version: v1.7.4975
[    0.9812] Latest SHA: v1.7.4979
[    0.9812] Last Checked SHA: v1.7.4972
[    0.9812] Update needed.
[    7.3832] isoFile open ok: F:\PS2 repack\Conflict - Desert Storm (Europe) (En,Fr,De,Es).iso
[    7.3832]     Image type  = DVD
[    7.3832]     blocks      = 2063120
[    7.3832]     offset      = 0
[    7.3832]     blocksize   = 2048
[    7.3832]     blockoffset = 24
[    7.3832]  * CDVD Disk Open: DVD, Single layer or unknown:
[    7.3832]  * * Track 1: Data (Mode 1) (2063120 sectors)
[    7.3832] ISOReader: PVD found at index 0
[    7.3832] ISOReader: PVD found at index 0
[    7.3832] (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_509.02;1
[    7.3832] (SYSTEM.CNF) Software version = 1.00
[    7.3832] (SYSTEM.CNF) Disc region type = PAL
[    7.3832] cdvdLoadElf(): 'cdrom0:\SLES_509.02;1' -> 'SLES_509.02' in ISO.
[    7.3885] Initializing Elf: 2896660 bytes
[    7.3890] [GameDB] Has not been initialized yet, initializing...
[    7.4245] [GameDB] 12783 games on record (loaded in 35.45ms)
[    7.4290] Loading BIOS...
[    7.4293] BIOS Found: Europe  v01.90(23/06/2003)  Console 20030623-142429
[    7.4317] BIOS rom1 module not found, skipping...
[    7.4317] BIOS rom2 module not found, skipping...
[    7.4318] Opening CDVD...
[    7.4319] isoFile open ok: F:\PS2 repack\Conflict - Desert Storm (Europe) (En,Fr,De,Es).iso
[    7.4319]     Image type  = DVD
[    7.4319]     blocks      = 2063120
[    7.4319]     offset      = 0
[    7.4319]     blocksize   = 2048
[    7.4319]     blockoffset = 24
[    7.4319]  * CDVD Disk Open: DVD, Single layer or unknown:
[    7.4320]  * * Track 1: Data (Mode 1) (2063120 sectors)
[    7.4320] ISOReader: PVD found at index 0
[    7.4320] ISOReader: PVD found at index 0
[    7.4320] (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_509.02;1
[    7.4320] (SYSTEM.CNF) Software version = 1.00
[    7.4320] (SYSTEM.CNF) Disc region type = PAL
[    7.4320] cdvdLoadElf(): 'cdrom0:\SLES_509.02;1' -> 'SLES_509.02' in ISO.
[    7.4372] Initializing Elf: 2896660 bytes
[    7.4376] Disc changed to Conflict - Desert Storm (Europe) (En,Fr,De,Es).iso.
[    7.4376]   Name: Conflict - Desert Storm
[    7.4376]   Serial: SLES-50902
[    7.4376]   Version: 1.00
[    7.4376]   CRC: 30DED227
[    7.4377] No game settings found (tried 'D:\Games\pcsx2-v1.7.4009-windows-64bit-AVX2-Qt\gamesettings\30DED227.ini')
[    7.4377] Applying settings...
[    7.4591] Reopening memory cards...
[    7.4591] McdSlot 0 [File]: D:\Games\pcsx2-v1.7.4009-windows-64bit-AVX2-Qt\memcards\Mcd001.ps2
[    7.4593] McdSlot 1 [File]: D:\Games\pcsx2-v1.7.4009-windows-64bit-AVX2-Qt\memcards\Mcd002.ps2
[    7.4606] Opening GS...
[    7.4617] acquireRenderWindow() recreate=true fullscreen=false render_to_main=true surfaceless=false
[    7.5159] Enabling extension: VK_KHR_surface
[    7.5159] Enabling extension: VK_KHR_win32_surface
[    7.5159] Enabling extension: VK_KHR_get_surface_capabilities2
[    8.5907] GPU 0: NVIDIA GeForce RTX 2060
[    8.5907] 4 vulkan queue families
[    8.5911] Enabling extension: VK_KHR_swapchain
[    8.5911] Enabling extension: VK_KHR_push_descriptor
[    8.5911] Enabling extension: VK_EXT_line_rasterization
[    8.5911] Enabling extension: VK_KHR_shader_draw_parameters
[    8.5912] Enabling extension: VK_EXT_provoking_vertex
[    8.5912] Enabling extension: VK_EXT_memory_budget
[    8.5912] Enabling extension: VK_EXT_calibrated_timestamps
[    8.5912] Enabling extension: VK_KHR_driver_properties
[    8.5912] Enabling extension: VK_EXT_attachment_feedback_loop_layout
[    8.5912] Enabling extension: VK_EXT_full_screen_exclusive
[    8.6879] GPU timing is supported (TS=1 TS valid bits=64, TS period=1.000000)
[    8.6879] VK_EXT_provoking_vertex is supported
[    8.6879] VK_EXT_memory_budget is supported
[    8.6879] VK_EXT_calibrated_timestamps is supported
[    8.6879] VK_EXT_rasterization_order_attachment_access is NOT supported
[    8.6879] VK_EXT_attachment_feedback_loop_layout is supported
[    8.6879] VK_EXT_full_screen_exclusive is supported
[    8.6880] VK_KHR_driver_properties is supported
[    8.6894] Read 370 entries from 'D:\Games\pcsx2-v1.7.4009-windows-64bit-AVX2-Qt\cache\vulkan_shaders.idx'
[    8.7012] (SwapChain) Preferred present mode: VK_PRESENT_MODE_IMMEDIATE_KHR, selected: VK_PRESENT_MODE_IMMEDIATE_KHR
[    8.7119] Optional features: primitive_id texture_barrier dual_source_blend provoking_vertex_last vs_expand
[    8.7119] Using hardware for point expansion and hardware for line expansion.
[    8.7629] Vulkan Graphics Driver Info:
[    8.7630]     Driver 537.52.0
[    8.7630]     Vulkan 1.3.242
[    8.7630]     Conformance Version 1.3.5.0
[    8.7630]     537.13
[    8.7630]     NVIDIA
[    8.7630]     NVIDIA GeForce RTX 2060
[    8.7661] Opening SPU2...
[    8.7673] Initializing SndBuffer at sample rate of 48000...
[    8.7700] (Cubeb) Using normal 2 speaker stereo output.
[    8.7749] (Cubeb) Minimum latency: 10.00 ms (480 audio frames)
[    8.7903] Initializing Pad...
[    8.7903] Initializing SIO2...
[    8.7904] Initializing SIO0...
[    8.7904] Opening DEV9...
[    8.7904] DEV9: DEV9init
[    8.7904] DEV9: DEV9init2
[    8.7904] DEV9: DEV9init3
[    8.7949] DEV9: DEV9init ok
[    8.7949] DEV9: DEV9open
[    8.7949] DEV9: open r+: DEV9hdd.raw
[    8.7949] Opening USB...
[    8.7949] Opening FW...
[    8.7949] EE/iR5900 Recompiler Reset
[    8.8182] iR3000A Recompiler reset.
[    8.8235] mVU Reset
[    8.8236] mVU Reset
[    8.8321] Vsync is OFF
[    8.8321] Resetting host memory for virtual systems...
[    9.0258] Close virtual disk tray
[    9.0258] Detecting media
[    9.0258] Generating SSE-optimized unpacking functions for VIF interpreters...
[    9.0259] VIF SSE-optimized Unpacking Functions @ 0x00007FF843000000 -> 0x00007FF843100000 [1mb]
[    9.0260] Unpack function generation complete.  Generated function statistics:
[    9.0260]     Reserved buffer    : 1048576 bytes @ 0x00007FF843000000
[    9.0260]     x86 code generated : 7080 bytes
[    9.0260]     
[    9.0366] VM subsystems initialized in 1611.74 ms
[    9.0373] Processor count: 4 cores, 4 processors
[    9.0373] Cluster count: 1
[    9.0374] Ordered processor list: 0, 1, 2, 3
[    9.0378] Backpatching load at 00007FF834000A80[5] (pc 9FC4104C vaddr B0000000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.0379] Backpatching load at 00007FF834000B94[5] (pc 9FC41084 vaddr B0000000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.0379] Backpatching load at 00007FF834000CC9[5] (pc 9FC4107C vaddr B0000000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.0380] Backpatching load at 00007FF834000DF4[5] (pc 9FC41044 vaddr B0000000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.0382] Backpatching store at 00007FF8340010EB[5] (pc 9FC43378 vaddr B000F100): Bitmask 000001C0 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    9.0383] Backpatching load at 00007FF83400187B[5] (pc 9FC433F4 vaddr B000F130): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.0531] Backpatching load at 00007FF83400449B[5] (pc 9FC42A4C vaddr B000F430): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.0531] Backpatching load at 00007FF834004639[5] (pc 9FC42AC4 vaddr B000F430): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.0531] Backpatching load at 00007FF834004D6A[5] (pc 9FC4296C vaddr B000F430): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.0532] Backpatching load at 00007FF834004F15[5] (pc 9FC42A0C vaddr B000F430): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.0538] Backpatching store at 00007FF8340075CE[5] (pc 9FC428B4 vaddr B000F400): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[    9.0544] Backpatching load at 00007FF834007F1A[5] (pc 9FC4191C vaddr B000F410): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.0566] FW: read mem 0x1f80847c: 0x10000001
[    9.0566] FW: write mem 0x1f808414: 0x417f0000
[    9.0566] FW: read mem 0x1f808400: 0xffc00001
[    9.0566] FW: write mem 0x1f80844c: 0xffffffff
[    9.0566] FW: write mem 0x1f808420: 0xffffffff
[    9.0566] FW: write mem 0x1f808428: 0xffffffff
[    9.0566] FW: write mem 0x1f808430: 0xffffffff
[    9.0628] Backpatching load at 00007FF83400C5DD[5] (pc 800136C4 vaddr B000F130): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.2272] Backpatching store at 00007FF83400E22B[5] (pc 800008E4 vaddr B000F010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[    9.2275] Backpatching load at 00007FF83400F9B0[5] (pc 80007CDC vaddr BA000006): Bitmask 00000008 00000000 Addr 1 Data 3 Size 16 Flags 00 01
[    9.2275] Backpatching load at 00007FF83400FAD9[5] (pc 80007D2C vaddr BA000006): Bitmask 00000008 00000000 Addr 1 Data 3 Size 16 Flags 00 01
[    9.2275] Backpatching store at 00007FF83400FEAE[5] (pc 8000D794 vaddr 10006000): Bitmask 000001C8 00000001 Addr 1 Data 0 Size 128 Flags 00 00
[    9.2275] Backpatching load at 00007FF83400FFAB[5] (pc 8000D7AC vaddr 10003020): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.2277] Backpatching store at 00007FF8340108C3[5] (pc 8000C2E8 vaddr 12000010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 64 Flags 00 00
[    9.2277] Backpatching store at 00007FF834010975[5] (pc 8000C36C vaddr 12000010): Bitmask 00007048 00000000 Addr 1 Data 3 Size 64 Flags 00 00
[    9.2278] Backpatching store at 00007FF834011511[5] (pc 8000DE18 vaddr B0008080): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[    9.2278] Backpatching store at 00007FF834011518[5] (pc 8000DE1C vaddr B0008000): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[    9.2278] Backpatching store at 00007FF834011522[5] (pc 8000DE20 vaddr B0008030): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[    9.2278] Backpatching store at 00007FF83401152C[5] (pc 8000DE24 vaddr B0008010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[    9.2278] Backpatching store at 00007FF834011536[5] (pc 8000DE28 vaddr B0008050): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[    9.2278] Backpatching store at 00007FF834011540[5] (pc 8000DE2C vaddr B0008040): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[    9.2279] Backpatching store at 00007FF834011923[5] (pc 8000DEAC vaddr 1000E000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    9.2280] Backpatching store at 00007FF834012125[5] (pc 8000DFBC vaddr 1100C000): Bitmask 00000008 00000003 Addr 1 Data 0 Size 128 Flags 00 00
[    9.2281] Backpatching store at 00007FF8340122CF[5] (pc 8000DFF4 vaddr 11008008): Bitmask 00000008 00000000 Addr 1 Data 3 Size 64 Flags 00 00
[    9.2284] Backpatching store at 00007FF834012A93[5] (pc 8000E338 vaddr 11000000): Bitmask 00000008 00000003 Addr 1 Data 0 Size 128 Flags 00 00
[    9.2285] Backpatching load at 00007FF834013501[5] (pc 8000E134 vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.2285] Backpatching store at 00007FF8340135C7[5] (pc 8000E15C vaddr 10002000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    9.2285] Backpatching load at 00007FF834013628[5] (pc 8000E164 vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.2286] Backpatching load at 00007FF834013844[5] (pc 8000E1E4 vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.2286] Backpatching store at 00007FF83401390D[5] (pc 8000E20C vaddr 10002000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    9.2286] Backpatching load at 00007FF834013975[5] (pc 8000E214 vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.2286] Backpatching load at 00007FF834013AC5[5] (pc 8000E264 vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.2286] Backpatching store at 00007FF834013B90[5] (pc 8000E28C vaddr 10002000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    9.2286] Backpatching load at 00007FF834013BF8[5] (pc 8000E294 vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.2286] Backpatching store at 00007FF834013CC1[5] (pc 8000E2BC vaddr 10002010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    9.2286] Backpatching load at 00007FF834013D29[5] (pc 8000E2C4 vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.2286] Backpatching store at 00007FF834013DEF[5] (pc 8000E2EC vaddr 10002000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    9.2287] Backpatching load at 00007FF834013E50[5] (pc 8000E2F4 vaddr 10002010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.2626] Backpatching store at 00007FF83401A7DE[5] (pc 80000964 vaddr B000E010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[    9.2631] ELF Loading: , Game CRC = 00000000, EntryPoint = 0xFFFFFFFF
[    9.2631] Backpatching load at 00007FF83401CC3A[5] (pc 00082184 vaddr 1000F230): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.2739] Backpatching store at 00007FF83401CDAF[5] (pc 000821A8 vaddr 1000F230): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    9.2741] Backpatching load at 00007FF83401D494[5] (pc 00083C20 vaddr 1000C000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[    9.2754] Backpatching load at 00007FF8340235E7[5] (pc 00082590 vaddr 1F402005): Bitmask 00000048 00000000 Addr 1 Data 6 Size 8 Flags 00 01
[    9.3066] Backpatching store at 00007FF834029CD7[5] (pc 800009A4 vaddr B000E010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[    9.3069] Backpatching load at 00007FF83402BC01[5] (pc 8000DCF4 vaddr 1000F000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[    9.3208] Backpatching store at 00007FF83402BCC9[5] (pc 8000DD18 vaddr 1000F000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[    9.3720] Backpatching load at 00007FF83402EB6A[5] (pc 0026FD70 vaddr 1000C000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   10.0584] Backpatching store at 00007FF83405CEE4[5] (pc 00271F04 vaddr 10008080): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   10.0584] Backpatching store at 00007FF83405CEEB[5] (pc 00271F08 vaddr 10008000): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   10.0585] Backpatching store at 00007FF83405CEF5[5] (pc 00271F0C vaddr 10008030): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   10.0585] Backpatching store at 00007FF83405CEFF[5] (pc 00271F10 vaddr 10008010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   10.0585] Backpatching store at 00007FF83405CF09[5] (pc 00271F14 vaddr 10008050): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   10.0586] Backpatching store at 00007FF83405CF13[5] (pc 00271F18 vaddr 10008040): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   10.0588] Backpatching store at 00007FF83405DFB2[5] (pc 00266624 vaddr 1100C000): Bitmask 00000000 00000003 Addr 1 Data 0 Size 128 Flags 00 00
[   10.0588] Backpatching store at 00007FF83405DFDE[5] (pc 00266634 vaddr 1100C010): Bitmask 000000C8 00000001 Addr 1 Data 0 Size 128 Flags 00 00
[   10.0720] BIOS: Successfully found the instruction pattern. Assuming the thread list is here: 8001a640
[   10.0735] Backpatching load at 00007FF834069515[5] (pc 00271154 vaddr 1000F000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   10.0874] Backpatching store at 00007FF83406967C[5] (pc 00271170 vaddr 1000F000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[   10.0876] (UpdateVSyncRate) Mode Changed to DVD PAL.
[   10.0876] Set GS CRTC configuration. DVD PAL 720x480 @ ??.??? Interlaced (FRAME)
[   10.0877] Backpatching store at 00007FF83406A0F9[5] (pc 8000CA40 vaddr 12000040): Bitmask 00000048 00000000 Addr 1 Data 6 Size 64 Flags 00 00
[   10.0881] Set GS CRTC configuration. DVD PAL 720x480 @ ??.??? Interlaced (FRAME)
[   10.0887] Backpatching load at 00007FF83406F09A[5] (pc 00215E04 vaddr 10009000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   10.0887] Backpatching store at 00007FF83406F0B6[5] (pc 00215E14 vaddr 10009000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   10.0887] Backpatching load at 00007FF83406F16B[5] (pc 00215E1C vaddr 1000A000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   10.0887] Backpatching store at 00007FF83406F187[5] (pc 00215E2C vaddr 1000A000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   10.0888] Backpatching load at 00007FF83406F23C[5] (pc 00215E34 vaddr 1000D000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   10.0888] Backpatching store at 00007FF83406F266[5] (pc 00215E44 vaddr 1000D000): Bitmask 000001C8 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   10.0894] Backpatching load at 00007FF83407285C[5] (pc 0026D300 vaddr 1000A000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   10.0895] Backpatching load at 00007FF834072D2B[5] (pc 0026D780 vaddr 1000A000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   10.0915] Backpatching load at 00007FF834077671[5] (pc 00271B78 vaddr 10009000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   10.0915] microVU1: Cached Prog = [000] [PC=0000] [List=01] (Cache=0.000%) [0.0mb]
[   10.0916] microVU1: Cached Prog = [001] [PC=0028] [List=01] (Cache=0.000%) [0.0mb]
[   10.0916] Gif Unit - GS packet size exceeded VU memory size!
[   10.0916] microVU1: Cached Prog = [002] [PC=00d8] [List=01] (Cache=0.004%) [0.0mb]
[   10.0917] microVU1: Branch VI-Delay (1) [0270][002]
[   10.0917] microVU1: Branch VI-Delay (1) [0478][002]
[   10.0919] microVU1: Branch VI-Delay (1) [0478][002]
[   10.0919] microVU1: Branch VI-Delay (1) [0478][002]
[   10.0919] microVU1: Branch VI-Delay (1) [0478][002]
[   10.0921] microVU1: Cached Prog = [003] [PC=0308] [List=01] (Cache=0.050%) [0.0mb]
[   10.0922] microVU1: Branch VI-Delay (1) [0270][003]
[   10.0932] Backpatching load at 00007FF834081F42[5] (pc 00271C30 vaddr 10009000): Bitmask 00000F48 00000000 Addr 1 Data 11 Size 32 Flags 01 01
[   10.0932] Backpatching load at 00007FF834082037[5] (pc 00271CA0 vaddr 10009030): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   10.0932] Backpatching store at 00007FF834082092[5] (pc 00271CA8 vaddr 10009030): Bitmask 00000080 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   10.0933] Backpatching load at 00007FF83408212A[5] (pc 00271CB0 vaddr 10009000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   10.0933] Backpatching store at 00007FF834082136[5] (pc 00271CB8 vaddr 10009020): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   10.0933] Backpatching store at 00007FF834082165[5] (pc 00271CCC vaddr 10009000): Bitmask 000007C8 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   10.1106] Possible old value used in COP2 code. If the game is broken, please report to http://github.com/pcsx2/pcsx2.
[   10.1106] 272000  D8C50010 lqc2    vf05, 0x  10(a2)
[   10.1106] 272004  D8C60020 lqc2    vf06, 0x  20(a2)
[   10.1106] 272008  D8C70030 lqc2    vf07, 0x  30(a2)
[   10.1106] 27200c  D8890000 lqc2    vf09, 0x   0(a0)
[   10.1106] 272010  D8AA0000 lqc2    vf10, 0x   0(a1)
[   10.1106] 272014  D88B0000 lqc2    vf11, 0x   0(a0)
[   10.1106] 272018  D8AC0000 lqc2    vf12, 0x   0(a1)
[   10.1106] 27201c  4BE821BC vmulax.xyzw ACC,vf04,vf08x
[   10.1106] 272020  4BE828BD vmadday.xyzw ACC,vf05,vf08y
[   10.1106] 272024  4BE830BE vmaddaz.xyzw ACC,vf06,vf08z
[   10.1106] 272028  4BE83A0B vmaddw.xyzw vf08, vf07, vf08w
[   10.1106] 27202c  4BC84ADB vmulw.xyz vf11,vf09,vf08w
[   10.1106] 272030  4BC8531B vmulw.xyz vf12,vf10,vf08w
[   10.1106] 272034  4A0002FF vnop
[   10.1106] 272038  4A0002FF vnop
[   10.1106] 27203c  48C08000 ctc2    zero, Status
[   10.1106] 272040  4BAB42EC vsub.xyw vf11, vf08, vf11
[   10.1106] 272044 *4BA8632C vsub.xyw vf12, vf12, vf08
[   10.1106] 272048  4A2B4B3C vmove.w, vf11, vf09
[   10.1106] 27204c  4A2C533C vmove.w, vf12, vf10
[   10.1106] 272050  4A0002FF vnop
[   10.1106] 272054  20E70010 addi    a3, a3, 0x0010
[   10.1106] 272058  D8E80000 lqc2    vf08, 0x   0(a3)
[   10.1106] 27205c  2108FFFF addi    t0, t0, 0xFFFF
[   10.1107] 272060 =48428000 cfc2    v0, Status
[   10.1107] 272064  304200C0 andi    v0,v0, 0x00C0
[   10.1107] 272068  10400004 beq    v0, zero, ->$0x0027207C
[   10.1107] 27206c  00000000 nop
[   10.1107] Possible old value used in COP2 code. If the game is broken, please report to http://github.com/pcsx2/pcsx2.
[   10.1107] 27201c  4BE821BC vmulax.xyzw ACC,vf04,vf08x
[   10.1107] 272020  4BE828BD vmadday.xyzw ACC,vf05,vf08y
[   10.1107] 272024  4BE830BE vmaddaz.xyzw ACC,vf06,vf08z
[   10.1107] 272028  4BE83A0B vmaddw.xyzw vf08, vf07, vf08w
[   10.1107] 27202c  4BC84ADB vmulw.xyz vf11,vf09,vf08w
[   10.1107] 272030  4BC8531B vmulw.xyz vf12,vf10,vf08w
[   10.1107] 272034  4A0002FF vnop
[   10.1107] 272038  4A0002FF vnop
[   10.1107] 27203c  48C08000 ctc2    zero, Status
[   10.1107] 272040  4BAB42EC vsub.xyw vf11, vf08, vf11
[   10.1107] 272044 *4BA8632C vsub.xyw vf12, vf12, vf08
[   10.1107] 272048  4A2B4B3C vmove.w, vf11, vf09
[   10.1107] 27204c  4A2C533C vmove.w, vf12, vf10
[   10.1107] 272050  4A0002FF vnop
[   10.1107] 272054  20E70010 addi    a3, a3, 0x0010
[   10.1107] 272058  D8E80000 lqc2    vf08, 0x   0(a3)
[   10.1107] 27205c  2108FFFF addi    t0, t0, 0xFFFF
[   10.1107] 272060 =48428000 cfc2    v0, Status
[   10.1107] 272064  304200C0 andi    v0,v0, 0x00C0
[   10.1107] 272068  10400004 beq    v0, zero, ->$0x0027207C
[   10.1107] 27206c  00000000 nop
[   10.1122] Backpatching load at 00007FF8340A1A28[5] (pc 0020EA80 vaddr 1F40200F): Bitmask 00000048 00000000 Addr 1 Data 6 Size 8 Flags 00 01
[   10.3477] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: Off - Analog Button: Usable - Pressure: Off
[   12.1076] Seeking new disc
[   14.1076] Media ready to use
[   16.1479] Backpatching load at 00007FF8340C35BD[5] (pc 002706EC vaddr 1000F130): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   16.1484] cdvdReadKey(0, 0, 75)
[   16.1484] CDVD.KEY = B1,69,91,39,B5,B4,05
[   16.1488] cdvdReadKey(0, 0, 3075)
[   16.1488] CDVD.KEY = B1,69,91,39,B5,00,01
[   16.7690] Backpatching store at 00007FF8340C72B4[5] (pc 80000924 vaddr B000F010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[   16.9721] OSD [MemoryCardSave0]: Memory Card 'Mcd001.ps2' was saved to storage.
[   17.6545] Backpatching load at 00007FF8340CEBDD[5] (pc 8000DBE4 vaddr 1000F000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   17.6676] Backpatching store at 00007FF8340CECA5[5] (pc 8000DC08 vaddr 1000F000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   17.6676] (UpdateVSyncRate) Mode Changed to DVD PAL.
[   17.6677] (UpdateVSyncRate) Mode Changed to DVD PAL.
[   17.7291] cdvdLoadElf(): Unknown device in ELF path 'rom0:PS2LOGO'
[   17.7291] Failed to read ELF being loaded: rom0:PS2LOGO:
[   17.7291] ELF Loading: , Game CRC = 00000000, EntryPoint = 0xFFFFFFFF
[   17.8477] (UpdateVSyncRate) Mode Changed to DVD PAL.
[   17.8477] (UpdateVSyncRate) Mode Changed to DVD PAL.
[   17.8487] Backpatching load at 00007FF8340DA9FB[5] (pc 0011BD08 vaddr 1000C000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   17.8912] Backpatching store at 00007FF8340E3014[5] (pc 0011FC7C vaddr 10008080): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   17.8913] Backpatching store at 00007FF8340E301B[5] (pc 0011FC80 vaddr 10008000): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   17.8913] Backpatching store at 00007FF8340E3025[5] (pc 0011FC84 vaddr 10008030): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   17.8913] Backpatching store at 00007FF8340E302F[5] (pc 0011FC88 vaddr 10008010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   17.8913] Backpatching store at 00007FF8340E3039[5] (pc 0011FC8C vaddr 10008050): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   17.8913] Backpatching store at 00007FF8340E3043[5] (pc 0011FC90 vaddr 10008040): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   17.8915] Backpatching load at 00007FF8340E48F6[5] (pc 0011D46C vaddr 1000F000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   17.9078] Backpatching store at 00007FF8340E4A5D[5] (pc 0011D488 vaddr 1000F000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[   17.9079] (UpdateVSyncRate) Mode Changed to PAL.
[   17.9079] Set GS CRTC configuration. PAL  640x512 @ 50.000 (49.76) Interlaced (FIELD)
[   17.9079] Backpatching store at 00007FF8340E516C[5] (pc 8000C58C vaddr 12000010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 64 Flags 00 00
[   17.9080] (UpdateVSyncRate) Mode Changed to PAL.
[   17.9080] Backpatching store at 00007FF8340E521E[5] (pc 8000C610 vaddr 12000010): Bitmask 00007048 00000000 Addr 1 Data 3 Size 64 Flags 00 00
[   18.8299] [EE] Skipping timeout loop at 0x001015E0 -> 0x001015FC
[   19.7090] (UpdateVSyncRate) Mode Changed to PAL.
[   19.7091] Vsync is OFF
[   19.7494] Backpatching load at 00007FF834100D5B[5] (pc 001003EC vaddr 10008000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   19.7494] Backpatching store at 00007FF834100D66[5] (pc 00100400 vaddr 10008000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   19.7494] Backpatching load at 00007FF834100D74[5] (pc 00100408 vaddr 10009000): Bitmask 000001C8 00000000 Addr 1 Data 8 Size 32 Flags 01 01
[   19.7494] Backpatching store at 00007FF834100D7F[5] (pc 00100410 vaddr 10009000): Bitmask 000001C8 00000000 Addr 1 Data 8 Size 32 Flags 00 00
[   19.7494] Backpatching load at 00007FF834100D8E[5] (pc 00100414 vaddr 1000A000): Bitmask 000003C8 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   19.7494] Backpatching store at 00007FF834100D9A[5] (pc 0010041C vaddr 1000A000): Bitmask 000003C8 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   19.7495] Backpatching load at 00007FF83410103D[5] (pc 0011F938 vaddr 10009000): Bitmask 00000F48 00000000 Addr 1 Data 11 Size 32 Flags 01 01
[   19.7495] Backpatching load at 00007FF834101132[5] (pc 0011F9A8 vaddr 10009030): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   19.7495] Backpatching store at 00007FF83410118D[5] (pc 0011F9B0 vaddr 10009030): Bitmask 00000080 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   19.7495] Backpatching load at 00007FF834101225[5] (pc 0011F9B8 vaddr 10009000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   19.7495] Backpatching store at 00007FF834101231[5] (pc 0011F9C0 vaddr 10009020): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   19.7496] Backpatching store at 00007FF834101260[5] (pc 0011F9D4 vaddr 10009000): Bitmask 000007C8 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   20.0619] (UpdateVSyncRate) Mode Changed to PAL.
[   20.0620] (UpdateVSyncRate) Mode Changed to PAL.
[   20.0800] ISOReader: PVD found at index 0
[   20.0800] cdvdLoadElf(): 'cdrom0:\SLES_509.02;1' -> 'SLES_509.02' in ISO.
[   20.0858] Initializing Elf: 2896660 bytes
[   20.0861] ELF Loading: cdrom0:\SLES_509.02;1, Game CRC = 30DED227, EntryPoint = 0x00100008
[   20.1716] cdvdReadKey(0, 0, 75)
[   20.1716] CDVD.KEY = B1,69,91,39,B5,B4,05
[   20.2264] (UpdateVSyncRate) Mode Changed to PAL.
[   20.2265] (UpdateVSyncRate) Mode Changed to PAL.
[   20.2266] ELF cdrom0:\SLES_509.02;1 with entry point at 0x1048584 is executing.
[   20.2267] ELF changed, active CRC 30DED227 (cdrom0:\SLES_509.02;1)
[   20.2271] Found 1 game patches in SLES-50902_30DED227.pnach.
[   20.2273] Applying core settings...
[   20.2275] Updating CPU configuration...
[   20.2275] iR3000A Recompiler reset.
[   20.2318] mVU Reset
[   20.2319] mVU Reset
[   20.2756] iR3000A Recompiler reset.
[   20.2785] mVU Reset
[   20.2785] mVU Reset
[   20.2881] EE/iR5900 Recompiler Reset
[   20.3638] Backpatching load at 00007FF83401FAA4[5] (pc 00332970 vaddr 1000C000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   20.3639] Backpatching store at 00007FF834020B7C[5] (pc 80000964 vaddr B000E010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[   20.3661] Backpatching store at 00007FF83402ACCD[5] (pc 800009A4 vaddr B000E010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[   20.5126] CDGetToc Param[0]=0, Param[1]=112
[   20.5394] Backpatching store at 00007FF834031170[5] (pc 800008E4 vaddr B000F010): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[   20.5395] [EE] Skipping timeout loop at 0x001B2868 -> 0x001B2884
[   20.5443] Backpatching store at 00007FF83403E21E[5] (pc 002CCAF4 vaddr 10008080): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   20.5444] Backpatching store at 00007FF83403E225[5] (pc 002CCAF8 vaddr 10008000): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   20.5444] Backpatching store at 00007FF83403E22F[5] (pc 002CCAFC vaddr 10008030): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   20.5444] Backpatching store at 00007FF83403E239[5] (pc 002CCB00 vaddr 10008010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   20.5444] Backpatching store at 00007FF83403E243[5] (pc 002CCB04 vaddr 10008050): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   20.5444] Backpatching store at 00007FF83403E24D[5] (pc 002CCB08 vaddr 10008040): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   20.5446] (UpdateVSyncRate) Mode Changed to PAL.
[   20.5446] Set GS CRTC configuration. PAL  640x512 @ 50.000 (49.76) Interlaced (FIELD)
[   20.5447] Backpatching store at 00007FF83403FD44[5] (pc 8000C58C vaddr 12000010): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 64 Flags 00 00
[   20.5447] (UpdateVSyncRate) Mode Changed to PAL.
[   20.5447] Backpatching store at 00007FF83403FDF6[5] (pc 8000C610 vaddr 12000010): Bitmask 00007048 00000000 Addr 1 Data 3 Size 64 Flags 00 00
[   20.5452] Backpatching load at 00007FF8340431AC[5] (pc 00330FA4 vaddr 1000F000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   20.5475] Backpatching load at 00007FF834044EFE[5] (pc 002CBA8C vaddr 10009000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   20.5476] Backpatching load at 00007FF834044F10[5] (pc 002CBA94 vaddr 1000A000): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 01 01
[   20.5476] Backpatching load at 00007FF834044F22[5] (pc 002CBA9C vaddr 10003C00): Bitmask 000001C8 00000000 Addr 1 Data 8 Size 32 Flags 01 01
[   20.5476] Backpatching load at 00007FF834044FDE[5] (pc 002CBACC vaddr 10003020): Bitmask 000010C0 00000000 Addr 1 Data 12 Size 32 Flags 01 01
[   20.5901] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: Off - Analog Button: Usable - Pressure: Off
[   20.7177] Backpatching load at 00007FF83412F24B[5] (pc 00222710 vaddr 10009000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   20.7178] microVU1: Cached Prog = [000] [PC=0030] [List=01] (Cache=0.000%) [0.0mb]
[   20.7225] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Usable - Pressure: Off
[   20.7331] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Usable - Pressure: Off
[   20.7410] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Usable - Pressure: Off
[   20.7574] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Usable - Pressure: On
[   20.7676] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Usable - Pressure: On
[   23.9067] Backpatching load at 00007FF834337DA0[5] (pc 00220000 vaddr 10009000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   23.9068] Backpatching store at 00007FF834337E9D[5] (pc 00220058 vaddr 10009030): Bitmask 000001C8 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   23.9068] Backpatching store at 00007FF834337ED9[5] (pc 0022006C vaddr 10009000): Bitmask 00000488 00000000 Addr 1 Data 10 Size 32 Flags 00 00
[   23.9070] microVU1: Cached Prog = [001] [PC=0000] [List=01] (Cache=0.004%) [0.0mb]
[   23.9070] microVU1: Cached Prog = [002] [PC=0090] [List=01] (Cache=0.004%) [0.0mb]
[   23.9070] microVU1: Cached Prog = [003] [PC=0050] [List=01] (Cache=0.011%) [0.0mb]
[   23.9079] microVU1: Cached Prog = [004] [PC=1478] [List=01] (Cache=0.011%) [0.0mb]
[   23.9080] microVU1: Cached Prog = [005] [PC=14a8] [List=01] (Cache=0.011%) [0.0mb]
[   23.9087] microVU1: Cached Prog = [006] [PC=1518] [List=01] (Cache=0.011%) [0.0mb]
[   23.9087] microVU1: Cached Prog = [007] [PC=1af0] [List=01] (Cache=0.011%) [0.0mb]
[   23.9088] microVU1: Cached Prog = [008] [PC=1a98] [List=01] (Cache=0.011%) [0.0mb]
[   23.9088] microVU1: Cached Prog = [009] [PC=1548] [List=01] (Cache=0.011%) [0.0mb]
[   23.9095] microVU1: Cached Prog = [010] [PC=15b8] [List=01] (Cache=0.011%) [0.0mb]
[   23.9097] microVU1: Cached Prog = [011] [PC=15e8] [List=01] (Cache=0.011%) [0.0mb]
[   23.9104] microVU1: Cached Prog = [012] [PC=1658] [List=01] (Cache=0.011%) [0.0mb]
[   23.9107] microVU1: Cached Prog = [013] [PC=1688] [List=01] (Cache=0.011%) [0.0mb]
[   23.9114] microVU1: Cached Prog = [014] [PC=16f8] [List=01] (Cache=0.011%) [0.0mb]
[   23.9116] microVU1: Cached Prog = [015] [PC=1728] [List=01] (Cache=0.011%) [0.0mb]
[   23.9123] microVU1: Cached Prog = [016] [PC=1798] [List=01] (Cache=0.011%) [0.0mb]
[   23.9124] microVU1: Cached Prog = [017] [PC=17c8] [List=01] (Cache=0.011%) [0.0mb]
[   23.9128] Backpatching load at 00007FF83434CC83[5] (pc 0021F528 vaddr 10009000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   23.9129] Backpatching load at 00007FF83434CD6A[5] (pc 0021F53C vaddr 10009000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   23.9134] microVU1: Cached Prog = [018] [PC=0010] [List=01] (Cache=0.892%) [0.5mb]
[   23.9143] microVU1: Cached Prog = [019] [PC=0790] [List=01] (Cache=1.024%) [0.6mb]
[   23.9144] microVU1: Cached Prog = [020] [PC=07c0] [List=01] (Cache=1.024%) [0.6mb]
[   23.9152] microVU1: Cached Prog = [021] [PC=0e30] [List=01] (Cache=1.024%) [0.6mb]
[   23.9152] microVU1: Cached Prog = [022] [PC=0830] [List=01] (Cache=1.024%) [0.6mb]
[   23.9154] microVU1: Cached Prog = [023] [PC=0dd8] [List=01] (Cache=1.024%) [0.6mb]
[   23.9314] microVU1: Cached Prog = [024] [PC=0860] [List=01] (Cache=1.024%) [0.6mb]
[   23.9322] microVU1: Cached Prog = [025] [PC=08d0] [List=01] (Cache=1.024%) [0.6mb]
[   23.9324] microVU1: Cached Prog = [026] [PC=0900] [List=01] (Cache=1.024%) [0.6mb]
[   23.9331] microVU1: Cached Prog = [027] [PC=0970] [List=01] (Cache=1.024%) [0.6mb]
[   23.9333] microVU1: Cached Prog = [028] [PC=09a0] [List=01] (Cache=1.024%) [0.6mb]
[   23.9340] microVU1: Cached Prog = [029] [PC=0a10] [List=01] (Cache=1.024%) [0.6mb]
[   23.9342] microVU1: Cached Prog = [030] [PC=0a40] [List=01] (Cache=1.024%) [0.6mb]
[   23.9349] microVU1: Cached Prog = [031] [PC=0ab0] [List=01] (Cache=1.024%) [0.6mb]
[   23.9351] microVU1: Cached Prog = [032] [PC=0ae0] [List=01] (Cache=1.024%) [0.6mb]
[   23.9354] Backpatching load at 00007FF83438C5AE[5] (pc 00222724 vaddr 10009000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   25.0412] recVifUnpk: Bucket 0x0c0d has 4 micro-programs
[   25.8808] Backpatching load at 00007FF8343E142E[5] (pc 0021ECF4 vaddr 10009000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   25.8816] Backpatching load at 00007FF8343E4805[5] (pc 0021ED0C vaddr 10009000): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   25.8817] microVU1: Cached Prog = [033] [PC=0020] [List=01] (Cache=1.781%) [1.0mb]
[   25.8824] microVU1: Cached Prog = [034] [PC=20d8] [List=01] (Cache=1.863%) [1.1mb]
[   25.8826] microVU1: Cached Prog = [035] [PC=2108] [List=01] (Cache=1.863%) [1.1mb]
[   25.8831] microVU1: Cached Prog = [036] [PC=2178] [List=01] (Cache=1.863%) [1.1mb]
[   25.8832] microVU1: Cached Prog = [037] [PC=21a8] [List=01] (Cache=1.863%) [1.1mb]
[   25.8837] microVU1: Cached Prog = [038] [PC=2218] [List=01] (Cache=1.863%) [1.1mb]
[   25.8839] microVU1: Cached Prog = [039] [PC=2248] [List=01] (Cache=1.863%) [1.1mb]
[   25.8844] microVU1: Cached Prog = [040] [PC=22b8] [List=01] (Cache=1.863%) [1.1mb]
[   25.8846] microVU1: Cached Prog = [041] [PC=22e8] [List=01] (Cache=1.863%) [1.1mb]
[   25.8851] microVU1: Cached Prog = [042] [PC=2358] [List=01] (Cache=1.863%) [1.1mb]
[   25.8853] microVU1: Cached Prog = [043] [PC=2710] [List=01] (Cache=1.863%) [1.1mb]
[   25.8853] microVU1: Cached Prog = [044] [PC=2768] [List=01] (Cache=1.863%) [1.1mb]
[   25.8854] microVU1: Cached Prog = [045] [PC=2388] [List=01] (Cache=1.863%) [1.1mb]
[   25.8860] microVU1: Cached Prog = [046] [PC=23f8] [List=01] (Cache=1.863%) [1.1mb]
[   25.8862] microVU1: Cached Prog = [047] [PC=2428] [List=01] (Cache=1.863%) [1.1mb]
[   25.8875] microVU1: Cached Prog = [048] [PC=0070] [List=01] (Cache=2.410%) [1.4mb]
[   25.8876] microVU1: Branch Optimization
[   25.8878] microVU1: Branch Optimization
[   25.8879] microVU1: Branch Optimization
[   25.8880] microVU1: Branch Optimization
[   25.8882] microVU1: Cached Prog = [049] [PC=3130] [List=01] (Cache=2.410%) [1.4mb]
[   25.8883] microVU1: Cached Prog = [050] [PC=3160] [List=01] (Cache=2.410%) [1.4mb]
[   25.8885] microVU1: Branch Optimization
[   25.8886] microVU1: Branch Optimization
[   25.8886] microVU1: Branch Optimization
[   25.8887] microVU1: Branch Optimization
[   25.8888] microVU1: Cached Prog = [051] [PC=31c0] [List=01] (Cache=2.410%) [1.4mb]
[   25.8890] microVU1: Cached Prog = [052] [PC=31f0] [List=01] (Cache=2.410%) [1.4mb]
[   25.8892] microVU1: Branch Optimization
[   25.8893] microVU1: Branch Optimization
[   25.8894] microVU1: Branch Optimization
[   25.8895] microVU1: Branch Optimization
[   25.8896] microVU1: Cached Prog = [053] [PC=3250] [List=01] (Cache=2.410%) [1.4mb]
[   25.8897] microVU1: Cached Prog = [054] [PC=3280] [List=01] (Cache=2.410%) [1.4mb]
[   25.8899] microVU1: Branch Optimization
[   25.8900] microVU1: Branch Optimization
[   25.8901] microVU1: Branch Optimization
[   25.8901] microVU1: Branch Optimization
[   25.8903] microVU1: Cached Prog = [055] [PC=32e0] [List=01] (Cache=2.410%) [1.4mb]
[   25.8904] microVU1: Cached Prog = [056] [PC=3310] [List=01] (Cache=2.410%) [1.4mb]
[   25.8906] microVU1: Branch Optimization
[   25.8907] microVU1: Branch Optimization
[   25.8908] microVU1: Branch Optimization
[   25.8908] microVU1: Branch Optimization
[   25.8910] microVU1: Cached Prog = [057] [PC=3370] [List=01] (Cache=2.410%) [1.4mb]
[   25.8911] microVU1: Cached Prog = [058] [PC=37b8] [List=01] (Cache=2.410%) [1.4mb]
[   25.8911] microVU1: Cached Prog = [059] [PC=3800] [List=01] (Cache=2.410%) [1.4mb]
[   25.8912] microVU1: Cached Prog = [060] [PC=33a0] [List=01] (Cache=2.410%) [1.4mb]
[   25.8914] microVU1: Branch Optimization
[   25.8914] microVU1: Branch Optimization
[   25.8915] microVU1: Branch Optimization
[   25.8916] microVU1: Branch Optimization
[   25.8917] microVU1: Cached Prog = [061] [PC=3400] [List=01] (Cache=2.410%) [1.4mb]
[   25.8919] microVU1: Cached Prog = [062] [PC=3430] [List=01] (Cache=2.410%) [1.4mb]
[   25.8920] microVU1: Branch Optimization
[   25.8921] microVU1: Branch Optimization
[   25.8922] microVU1: Branch Optimization
[   25.8923] microVU1: Branch Optimization
[   26.5538] (UpdateVSyncRate) Mode Changed to PAL.
[   26.5686] Vsync is OFF
[   40.9565] (UpdateVSyncRate) Mode Changed to PAL.
[   40.9566] Vsync is OFF
[   44.2453] Backpatching store at 00007FF8344D3105[5] (pc 003013BC vaddr 1000E010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   44.2454] Backpatching load at 00007FF8344D310C[5] (pc 003013C0 vaddr 1000E010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   44.2454] Backpatching store at 00007FF8344D312B[5] (pc 003013CC vaddr 1000E010): Bitmask 000000C8 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   44.2738] Backpatching load at 00007FF8344F17A2[5] (pc 0030C03C vaddr 1000D400): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   44.2739] Backpatching store at 00007FF8344F17BA[5] (pc 0030C048 vaddr 1000D400): Bitmask 000000C8 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   44.2739] Backpatching load at 00007FF8344F17C1[5] (pc 0030C04C vaddr 1000D000): Bitmask 000001C8 00000000 Addr 1 Data 8 Size 32 Flags 01 01
[   44.2740] Backpatching store at 00007FF8344F17CC[5] (pc 0030C054 vaddr 1000D000): Bitmask 000001C8 00000000 Addr 1 Data 8 Size 32 Flags 00 00
[   44.2741] Backpatching load at 00007FF8344F1AA3[5] (pc 002CC9C8 vaddr 1000D400): Bitmask 00000788 00000000 Addr 1 Data 10 Size 32 Flags 01 01
[   44.2741] Backpatching store at 00007FF8344F1C85[5] (pc 0030CC4C vaddr 1000D480): Bitmask 000007C8 00000000 Addr 1 Data 10 Size 32 Flags 00 00
[   44.2742] Backpatching load at 00007FF8344F2017[5] (pc 002CCDA0 vaddr 1000D410): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   44.2743] Backpatching store at 00007FF8344F2072[5] (pc 002CCDA8 vaddr 1000D410): Bitmask 00000080 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   44.2743] Backpatching load at 00007FF8344F210A[5] (pc 002CCDB0 vaddr 1000D400): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   44.2744] Backpatching store at 00007FF8344F211B[5] (pc 002CCDB8 vaddr 1000D420): Bitmask 000000C8 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   44.2744] Backpatching store at 00007FF8344F214A[5] (pc 002CCDCC vaddr 1000D400): Bitmask 000003C8 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   44.2746] Backpatching load at 00007FF8344F2B40[5] (pc 002CC9F4 vaddr 1000D400): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   44.2752] Backpatching store at 00007FF8344F4787[5] (pc 0030CEFC vaddr 1000D080): Bitmask 00000D48 00000002 Addr 1 Data 6 Size 32 Flags 00 00
[   44.2754] Backpatching load at 00007FF8344F5E45[5] (pc 003023F4 vaddr 10008000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 01 01
[   44.2755] Backpatching store at 00007FF8344F5E50[5] (pc 00302418 vaddr 10008000): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   44.2807] Backpatching store at 00007FF8344FCA02[5] (pc 00302938 vaddr 1000E010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   44.2810] microVU0: Cached Prog = [000] [PC=0000] [List=01] (Cache=0.000%) [0.0mb]
[   44.2810] microVU0: 2 cycle stall on branch instruction [0058]
[   44.2817] microVU0: Cached Prog = [001] [PC=0990] [List=01] (Cache=0.077%) [0.0mb]
[   44.2826] Backpatching store at 00007FF8345015E9[5] (pc 0030B414 vaddr 1000D080): Bitmask 00007088 00000000 Addr 1 Data 7 Size 32 Flags 00 00
[   45.3818] Backpatching store at 00007FF8345788F3[5] (pc 003061C8 vaddr 1000E010): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   45.3827] Backpatching store at 00007FF83457ACED[5] (pc 00303954 vaddr 1000D480): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[   45.3828] Backpatching store at 00007FF83457AED4[5] (pc 00303A10 vaddr 1000D480): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[   45.3828] Backpatching store at 00007FF83457AEE4[5] (pc 00303A20 vaddr 1000D410): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   45.3829] Backpatching store at 00007FF83457AF1A[5] (pc 00303A48 vaddr 1000D420): Bitmask 00000380 00000000 Addr 1 Data 8 Size 32 Flags 00 00
[   45.3830] Backpatching store at 00007FF83457AF2C[5] (pc 00303A50 vaddr 1000E020): Bitmask 00000780 00000000 Addr 1 Data 10 Size 32 Flags 00 00
[   45.3830] Backpatching store at 00007FF83457AF37[5] (pc 00303A58 vaddr 1000E010): Bitmask 00000780 00000000 Addr 1 Data 10 Size 32 Flags 00 00
[   45.3831] Backpatching store at 00007FF83457AF48[5] (pc 00303A64 vaddr 1000D400): Bitmask 00000D80 00000000 Addr 1 Data 11 Size 32 Flags 00 00
[   45.3831] Backpatching store at 00007FF83457B1E1[5] (pc 00303A9C vaddr 1000D480): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 00 00
[   45.3832] Backpatching store at 00007FF83457B1F1[5] (pc 00303AAC vaddr 1000D410): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   45.3833] Backpatching store at 00007FF83457B22B[5] (pc 00303AD4 vaddr 1000D420): Bitmask 00000700 00000000 Addr 1 Data 9 Size 32 Flags 00 00
[   45.3833] Backpatching store at 00007FF83457B23D[5] (pc 00303ADC vaddr 1000E020): Bitmask 00000F00 00000000 Addr 1 Data 11 Size 32 Flags 00 00
[   45.3834] Backpatching store at 00007FF83457B248[5] (pc 00303AE4 vaddr 1000E010): Bitmask 00000F00 00000000 Addr 1 Data 11 Size 32 Flags 00 00
[   45.3834] Backpatching store at 00007FF83457B259[5] (pc 00303AF0 vaddr 1000D400): Bitmask 00001B00 00000000 Addr 1 Data 12 Size 32 Flags 00 00
[   45.3837] microVU0: Cached Prog = [002] [PC=0000] [List=02] (Cache=0.102%) [0.0mb]
[   45.3840] Backpatching load at 00007FF83457BFA5[5] (pc 0030743C vaddr 10003800): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   45.3844] microVU0: Cached Prog = [003] [PC=0630] [List=01] (Cache=0.116%) [0.0mb]
[   45.3845] microVU0: Cached Prog = [004] [PC=0640] [List=01] (Cache=0.116%) [0.0mb]
[   45.3845] microVU0: Cached Prog = [005] [PC=0650] [List=01] (Cache=0.129%) [0.0mb]
[   45.3846] microVU0: Cached Prog = [006] [PC=0660] [List=01] (Cache=0.135%) [0.0mb]
[   45.3847] microVU0: Cached Prog = [007] [PC=0670] [List=01] (Cache=0.140%) [0.0mb]
[   45.3847] microVU0: Cached Prog = [008] [PC=0680] [List=01] (Cache=0.140%) [0.0mb]
[   45.3848] microVU0: Cached Prog = [009] [PC=0690] [List=01] (Cache=0.149%) [0.0mb]
[   45.3849] microVU0: Cached Prog = [010] [PC=06a0] [List=01] (Cache=0.149%) [0.0mb]
[   45.3849] microVU0: Cached Prog = [011] [PC=06b0] [List=01] (Cache=0.156%) [0.0mb]
[   45.3850] microVU0: Cached Prog = [012] [PC=06c0] [List=01] (Cache=0.159%) [0.0mb]
[   45.3852] microVU0: Cached Prog = [013] [PC=0000] [List=03] (Cache=0.160%) [0.0mb]
[   45.3857] microVU0: Cached Prog = [014] [PC=0000] [List=04] (Cache=0.186%) [0.1mb]
[   45.3858] microVU0: Cached Prog = [015] [PC=00a8] [List=01] (Cache=0.193%) [0.1mb]
[   45.3859] microVU0: Cached Prog = [016] [PC=00c8] [List=01] (Cache=0.198%) [0.1mb]
[   45.3859] microVU0: Cached Prog = [017] [PC=00e8] [List=01] (Cache=0.198%) [0.1mb]
[   45.3860] microVU0: Cached Prog = [018] [PC=0188] [List=01] (Cache=0.210%) [0.1mb]
[   45.3861] microVU0: Cached Prog = [019] [PC=01a8] [List=01] (Cache=0.210%) [0.1mb]
[   45.3862] microVU0: Cached Prog = [020] [PC=01c8] [List=01] (Cache=0.221%) [0.1mb]
[   45.3863] microVU0: Cached Prog = [021] [PC=0268] [List=01] (Cache=0.228%) [0.1mb]
[   45.3863] microVU0: Cached Prog = [022] [PC=0288] [List=01] (Cache=0.233%) [0.1mb]
[   45.3864] microVU0: Cached Prog = [023] [PC=02a8] [List=01] (Cache=0.233%) [0.1mb]
[   45.3871] microVU0: Cached Prog = [024] [PC=0b28] [List=01] (Cache=0.239%) [0.1mb]
[   45.3872] Backpatching load at 00007FF83457FD42[5] (pc 003052B4 vaddr 10003800): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   45.3876] microVU0: Cached Prog = [025] [PC=0000] [List=05] (Cache=0.248%) [0.1mb]
[   45.3879] microVU0: Cached Prog = [026] [PC=05a0] [List=01] (Cache=0.254%) [0.1mb]
[   45.3881] microVU0: Cached Prog = [027] [PC=01a8] [List=02] (Cache=0.266%) [0.1mb]
[   45.3882] Backpatching load at 00007FF83458179A[5] (pc 003056B4 vaddr 10003800): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   45.3891] Backpatching load at 00007FF834583240[5] (pc 00305B44 vaddr 10003800): Bitmask 00000008 00000000 Addr 1 Data 3 Size 32 Flags 01 01
[   45.9053] Backpatching store at 00007FF8346038B6[5] (pc 00221164 vaddr 10009020): Bitmask 00000048 00000000 Addr 1 Data 6 Size 32 Flags 00 00
[   46.1630] (UpdateVSyncRate) Mode Changed to PAL.
[   46.1633] Vsync is OFF
[   71.0257] Vsync is OFF
[   71.0256] (UpdateVSyncRate) Mode Changed to PAL.
[   73.8324] (UpdateVSyncRate) Mode Changed to PAL.
[   73.8331] Vsync is OFF
[   75.5594] (UpdateVSyncRate) Mode Changed to PAL.
[   75.5642] Vsync is OFF
[   76.0951] (UpdateVSyncRate) Mode Changed to PAL.
[   76.1099] Vsync is OFF
[   78.5358] Add 71 seconds play time to SLES-50902 -> now 534
[   78.7112] DEV9: DEV9close
[   78.7289] Skipping updating pipeline cache 'D:\Games\pcsx2-v1.7.4009-windows-64bit-AVX2-Qt\cache\vulkan_pipelines.bin' due to no changes.
[   78.7690] DEV9: DEV9shutdown
[   81.8577] XInput controller 0 disconnected.
[   81.8753] Releasing host memory for virtual systems...
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#2
yes, it's broken in hardware, use software mode.
[Image: ref-sig-anim.gif]

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