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[Bug Report] Dropship - United Peace Force [NTSC]
#1
Game CRC = 0x57D3A71B
SLUS20463
using latest revision and plugins (current r4920)
Game starts to boot showing a few screens then goes into a complete unresponsive state , needing to forcibly kill pcsx2, tried every game-fix, round, clamp mode and gs plugins

setting vu01 to interpreter mode will get it somewhat past the intro (but it will just make it to memcard prompt then just shows a black screen).

this game is only at Intro in the game database, but incase anyone wanted to take another look I can provide a block dump if necessary.

console
Code:
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v02.20(10/02/2006)  Console
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
csr.RESET
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_204.63;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_204.63;1) Game CRC = 0x57D3A71B, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_204.63;1
(SYSTEM.CNF) Software version = 1.03
(SYSTEM.CNF) Disc region type = NTSC
csr.RESET
csr.RESET
Gif Unit - GS packet size exceeded VU memory size!
Gif Unit - GS packet size exceeded VU memory size!
Gif Unit - GS packet size exceeded VU memory size!
Gif Unit - GS packet size exceeded VU memory size!
microVU1 Warning: Branch, Branch, Branch! [2aa8]
Gif Unit - GS packet size exceeded VU memory size!
Gif Unit - GS packet size exceeded VU memory size!
Gif Unit - GS packet size exceeded VU memory size!
Gif Unit - GS packet size exceeded VU memory size!
Gif Unit - GS packet size exceeded VU memory size!
Gif Unit - GS packet size exceeded VU memory size!
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#2
try changing the vu round mode to positive or negative, see if that helps
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#3
tried both Negative and positive, basically the same thing, it just shows a black screen after the loading screen.
I also tried with superVU and that just causes pcsx2 to crash, microVU causes an unresponsive state.
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#4
With a dev build you can see a few frames of ingame graphics (in the demo) but that's it.
Game has never been playable, best it's been is at menus and no known fixes.
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#5
Music 
yeah I can also get a few frames more if i change vu1 to interp mode, though it will ultimately freeze up, strange though it seems to get multiple failures (gif, vu, and gs (gs in software mode will crash the emu)) never seen such a picky game before Tongue2

anyways it might be an interesting game to study, since pcsx2 development has slowed down a tiny bit it might be worth a looking at some of the older games that are broken and aren't gsdx related (since only gabest can seem to fix them)

the blockdump for this game is 5mb (60 mb uncmp) if anyone needs it, the demo is probably just as good though.
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