[Bug Report] Fight Night Round 3 [NTSC]
#1
CD/ISO: SLUS_213.83;1; CRC = 8E3476E6
Version: r594
Plugins: r594 (SPU-X,GSDX SSE4/SSE2,ZeroGS,LilyPad,LinuzISO,etc..)
All Settings @ Default.
OS: xp x64 dx9

Tested this in GSDX (Software & Hardware) and ZeroGS. Both give similar results at the startup of the game. Tested with a couple different options ie. turning off recs, different clamp modes etc..

(Note: On the 4th attachment, GSDX hardware dx9 gives an additional glitch, where the Background is blacked out during part of the intro.)

Here is part of the console log during startup, not really sure what it means but I havn't seen it before.
Quote:Shape @ Addr: 0x007b64f0 - Has No Metalbin!
Shared @ Addr: 0x00000000
Shape @ Addr: 0x007b7970 - Has No Metalbin!
Shared @ Addr: 0x00000000
Shape @ Addr: 0x007b8df0 - Has No Metalbin!
Shared @ Addr: 0x00000000
Shape @ Addr: 0x007ba270 - Has No Metalbin!
Shared @ Addr: 0x00000000
Shape @ Addr: 0x007bc330 - Has No Metalbin!
Shared @ Addr: 0x00000000
Shape @ Addr: 0x007fc7b0 - Has No Metalbin!
Shared @ Addr: 0x00000000
Shape @ Addr: 0x0080cc30 - Has No Metalbin!
Shared @ Addr: 0x00000000

I'll try and go through some other revisions and see if this worked on any other of the prominent releases/betas.


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#2
And I gather this code is in some dark green color? If so, it's game's log. And it has nothing to do with us.
#3
Ah ok, was thinking wtf when I saw it. Seemed very.... awkward.


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#4
Was just going to update it this thread and remark that the text offset problem in the menus appear to be fixed recently. (as of my testing r641).
There have been a lot of revisions in the last few days so it's no surprise this minor glitch somehow got corrected.

Good work either way Wink


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