[Bug Report] Final Fantasy X [PAL][SCES 50490]
#11
(04-29-2009, 04:40 PM)Saiki Wrote: itcould be from a last-fight overdrive with memory

Um, no disrespect... What??

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#12
(04-29-2009, 04:43 PM)Cain Wrote:
(04-29-2009, 04:40 PM)Saiki Wrote: itcould be from a last-fight overdrive with memory

Um, no disrespect... What??

curser > memory

and having used an overdrive (limit) the last fight. I've seen it on my PS2 before.
#13
So :s what should I do ?
#14
set curser to default?
#15
Cursor already on default :o
edit: I've tried on "memory" but i'm still lock with "special" ... Sad help
#16
(04-29-2009, 06:53 PM)naxed Wrote: Cursor already on default :o
edit: I've tried on "memory" but i'm still lock with "special" ... Sad help

Did you try equipping different sword?
#17
yep =(
#18
Hello,

I found a bug in the way where there is thunder with towers. Just after having learnt than Seymor ask to Yuna to get married. During a battle it occurs that the HUD is not displayed, but not always : this is a hazardous bug and only when playing through this part, battles can't be done then (status bars doesn't appear :/) Below a screenshot where it happens :

The field where battles can occurs :

[Image: pcsx2beta14742009071807.th.jpg]

The bug when the battle start : no HUD appears and we can wait indefinetely then :

[Image: pcsx2beta14742009071807.th.jpg]
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#19
i had the "special" bug when i used a patch so if you used any codes it could be one of them that is causing it.
#20
hi, Bobaka, i got the same bug at the same place (FFX pal french SCES 50491) and if i remember correctly if you set round mode to negative for EE recs and VU recs it solve the problem. (and monsters looking at a wrong direction in some battles too)




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