[Bug Report] Mana Khemia: Alchemists of Al-Revis [NTSC-U]
# PCSX2 version: Official Beta 3113, Official v0.9.6 release
# Plugins used: GSdx 0.1.16 (hardware and software, dx9), ZeroGS 0.97.1, spu2-x 1.4.0 or ZeroSPU 0.4.6
# Description: On the latest beta the game blinks on end, and in 1888 and earlier it doesn't.
p.s will post a video if needed.
Post all your settings, the game works fine here.
all on default setting, no speedhacks, no game fixes, gsdx r3623 native, log z, alpha, allow 8-bit. compiled pcsx2 r3648 days ago and same problem. maybe i didn't tick something i should have?
Just tested it with DX9 HW and it looks fine. It could be allow 8 bit textures, disable it
hmm, ticked log z, alpha and allow 8-bit off one by one and still nothing. maybe i have a corrupted game?
No idea and I still don't know what you mean by "the game blinks on end". Set PCSX2 settings to default (yes i know you said they are default but press the restore defaults again just to be sure) and check if all game fixes are off
Doesn't seem like a valid report to me, try making a video of the problem and maybe post the content of the pcsx2.ini and gsdx.ini files.
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
Yes it's a chopped up video, probably because you downloaded this from the internet. Our rules don't permit any kind of illegal discussion of downloaded games and this is one of the main reasons.
ahh no wonder. okidokie, was my first time seeing this happen, thanks for the support