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[Bug Report] Mortal Kombat Armageddon and Star Wars The Force Unleashed [NTSC]
#1
[Bug Report] Mortal Kombat Armageddon and Star Wars The Force Unleashed HUD Issue [NTSC]

#PCSX2 Version: Official 1.1.0 Release with the latest SVN.
#Emulation Options: EE/IOP at Default, VU at Default.
#Plugins: GSdx 5632 (MSVC, 16.00, AVX) 0.1.16 [GSdx32-AVX-r5632] (DX11, Hardware and Software Tested) , SPU2-X r5559 2.0.0 [SPU2-X-r5559] , no hacks used.
#Description: Well i have some strange "Transparency" bug on my HUD in Mortal Kombat and Star Wars The Force Unleashed where the my health/force/mana bar appear to flicker (like the 1st picture in the attachment) and sometimes it shows full (like the 2nd picture in the attachments) depending where the Camera Angle is, this bug also applies to the enemy HUD.

NOTE: There was also once the bug with the sound in Mortal Kombat where the character would repeat the sound until the cutscene is skipped (note these bugs in Mortal Kombat are ONLY in Konquest Mode)

NOTE 2: Also the subtitles for Star Wars are also not shown.

And when the first battle with the Rogue Jedi (Boss Battle) showed me to press (O) button, when i press it there were supposed to be shown other button like (X) or ([ ]) or (/\), i noticed that these buttons were supposed to be shown and subtitles too when i wathced this video:

http://www.youtube.com/watch?v=sHFxLmPI-u0

The button thingy starts at 4:00, while subtitles at start.

More Details here:
http://forums.pcsx2.net/Thread-Need-help...-HUD-Issue

My PC Specifications:

CPU: Intel i5 2500K @ 3.3 GHz (Stock Speed)
GPU: AMD Radeon HD 6850 Gigabyte Overclocked (Factor Overclocked Speed)

Please help guys, i really have a feeling that this problem can be fixed and there is no one else to help me except the PCSX2 Team itself.

Also AMAZING work with the PCSX2, i really appreciate it.

Thanks.
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#2
Did you do F9, software mode?
Specs: Intel Pentium P5 @ 60 Mhz, 1 Gigabyte HDD, OS: DOS
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#3
have a look at the thread he linked.
he actually did.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#4
Anyone else ?
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#5
Tried fiddling with the clamping modes and round modes ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#6
(06-03-2013, 07:06 PM)jesalvein Wrote: Tried fiddling with the clamping modes and round modes ?

Yeah still the same problem.
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#7
that could really be a core problem, then. Wait for a dev to look into it someday
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#8
Forgot to mention that whenever i try to test, i always use Save/Load State, don't know will this help but i just wanted to say if it has any affections.
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#9
it may.
laod from memcard instead
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#10
(06-03-2013, 08:56 PM)jesalvein Wrote: it may.
laod from memcard instead

Nope, still the same problem.For future testing should i load from memcard or Save/Load State.

Also how to contact developers for this bug ?
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