GS - Hardware mode: [Bug Report] Musashi Samurai Legends [NTSC-U]
#1
PCSX2 version: Official v1.2.1 release
CPU options: EE/IOP defaults, VUs defaults (tested with EE/IOP clamping mode to Full)
Plugins used: GSdx 5875 (MSVC 18.00, AVX) 0.1.16 [gsdx32-avx-r5875], SPU2-X r5830 2.0.0
Description: Missing fire effects in Mt Terrior area, and missing acid geyser effects in Mouna Temple area.  This makes it close to impossible to clear the jumping part in the room with the acid floor.  

Settings:
Direct3d11 (Hardware)
Interlacing (Auto)
original PS2 scaling
Enable fxaa
Texture filtering checked,

PC Specs:
i7-4500U CPU @ 1.80GHz 2.40GHz
NVIDIA GeForce GT 750M
8gb Ram
Windows 8.1 x64
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#2
Did you test GSdx software mode?
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Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
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#3
(06-28-2014, 11:43 PM)Blyss Sarania Wrote: Did you test GSdx software mode?

Yes, unfortunately the speed drop from software mode made it impossible for me to reach the acid room in Mouna Temple.
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#4
If it works in software mode, then it's not a bug.
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Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
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#5
(06-29-2014, 01:39 AM)Blyss Sarania Wrote: If it works in software mode, then it's not a bug.

Alright, I got to the acid room in software mode. The acid geyser effect is still missing.
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#6
Always give a try to latest git before making a report. (Stated in the sticky)
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#7
Play through the game with infinity ray of lights and slow down at the center of tower.Almost unplayable with those distracted light at the front line of the enemy atttacks.
Running with latest Pcsx2 1.3 even reducing VU to none doesn't solve.\

How Do I post out the New debugger http://pcsx2.net/260-pcsx2-development-p...speed.html to find out the problem ?
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