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07-27-2016, 07:25 PM
(This post was last modified: 07-27-2016, 07:38 PM by FlatOut.)
When the slowdown occurs in OGL, do you have the CRC Hack Level set to "Full (Safest)" or lower?
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07-27-2016, 07:28 PM
(This post was last modified: 07-27-2016, 07:35 PM by JacobAL.)
Set to safest for both renderers.
Blending unit accuracy is medium on OGL.
Slowdown only occurs in D3D11 if MSAA is turned on though. OGL slows down regardless of whether hacks are on or off.
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*I meant slowdown in OGL
When using OGL with Hardware Depth disabled(use the HW Hack "Disable Depth Emulation"), does it still have the same slowdown?
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Still gets slowdown, yeah. Roughly the same amount. Possibly worse.
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Seems like the slowdown with D3D11 and increased MSAA does happen in some games anyway so i doubt that's actually a problem really. Just hadn't happened with any other games I'd tested up to this point.
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Yes, MSAA can be quite demanding and usually causes slowdown in combination with more demanding games.
As for the OGL slowdown, does that happen everywhere or just certain scenes (fighting, menu's, etc).
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It's OK in some of the menus but there's slowdown throughout any areas of gameplay.