Game Title: Spider-Man 3
Region: NTSC-U & PAL
Region ID: SLUS 21552 & SLES 54723
Game CRC: 29873A0C (NTSC), 0C881B25 (PAL)
_________________________________________
Bugs & Notes:
Issue 1:
If you have Memory Cards inserted, the game will lock up during the loading of the first mission.
Issue 2:
Sound in the game may randomly lock up as well, causing the sounds to loop in a glitchy way. (As heard in the video).
Issue 3:
Completing mission 1 will take you to the loading screen, at which point it will permanently be stuck there. The game still 'functions', but it's just constantly loading and does not advance.
During all these issues, nothing strange can be found in the console log window, it acts as if nothing is wrong.
Possible work-around / Temporary fix:
For Issue 1; Ejecting ALL Memory Cards allows you to load up the game just fine, and Mission 1 will play correctly (up until completing that mission at least). I don't know of any working work-arounds for the other 2 issues.
Video Example:
This is relevant for issue 1 mostly.
PCSX2 Info & Plugins:
Version: 1.5.0-dev-1676-g24038f8
Plugins:
EmuLog:
Region: NTSC-U & PAL
Region ID: SLUS 21552 & SLES 54723
Game CRC: 29873A0C (NTSC), 0C881B25 (PAL)
_________________________________________
Bugs & Notes:
Issue 1:
If you have Memory Cards inserted, the game will lock up during the loading of the first mission.
Issue 2:
Sound in the game may randomly lock up as well, causing the sounds to loop in a glitchy way. (As heard in the video).
Issue 3:
Completing mission 1 will take you to the loading screen, at which point it will permanently be stuck there. The game still 'functions', but it's just constantly loading and does not advance.
During all these issues, nothing strange can be found in the console log window, it acts as if nothing is wrong.
Possible work-around / Temporary fix:
For Issue 1; Ejecting ALL Memory Cards allows you to load up the game just fine, and Mission 1 will play correctly (up until completing that mission at least). I don't know of any working work-arounds for the other 2 issues.
Video Example:
This is relevant for issue 1 mostly.
PCSX2 Info & Plugins:
Version: 1.5.0-dev-1676-g24038f8
Plugins:
- GSdx AVX2
- Renderer: D3D11 HW @ 4x Native
- Large Framebuffer: On
- Enable FXAA: On
- Texture Filtering: Bilinear (Forced)
- Mipmapping: Off
- CRC Hack Level: Full (Safest)
- Renderer: D3D11 HW @ 4x Native
- LilyPad 0.11.0
- SPU2-X
- Module: XAudio 2.7
- Latency: 100ms
- Sync Mode: TimeStretch
- Module: XAudio 2.7
- cdvdGigaherz 0.10.0
- EE Cyclerate: 0
- VU Cycle Stealing: 0
- mVU Flag Hack & MTVU: Enabled
EmuLog:
Code:
PCSX2 1.5.0-20161202000716 - compiled on Dec 2 2016
Savestate version: 0x9a0c0000
Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 16321 MB
CPU name = Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.398 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fdafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\pcsx2\plugins\GSdx32-AVX2.dll
Binding PAD: C:\pcsx2\plugins\LilyPad.dll
Binding SPU2: C:\pcsx2\plugins\Spu2-X.dll
Binding CDVD: C:\pcsx2\plugins\cdvdGigaherz.dll
Binding USB: C:\pcsx2\plugins\USBnull.dll
Binding FW: C:\pcsx2\plugins\FWnull.dll
Binding DEV9: C:\pcsx2\plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9708 games on record (loaded in 161ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: E:\PS2 ISOs\Spider-Man 3 (NTSC-U).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2010768 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup McdSlot 0CRC [Fil:e0]: [disabled]
McdSlot 1 [File]: [disabled]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.30(20/02/2008) Console
Frame buffer size set to 512x1280 (2048x5120)
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_215.52;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_215.52;1) Game CRC = 0x29873A0C, EntryPoint = 0x003CF3A0
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_215.52;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
Elf entry point @ 0x003cf3a0 about to get recompiled. Load patches first.
Overall 0 Widescreen hacks loaded
Loading patch '29873A0C.pnach' from archive 'C:\pcsx2\PCSX2 1.5.0-dev-1676-g24038f8-windows-x86\cheats_ws.zip'
comment: Widescreen Hack
(Wide Screen Cheats DB) Patches Loaded: 4
GSdx Lookup CRC:29873A0C
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
AMD Ryzen 5 3600 @ 3.60~4.20 GHz | Corsair Vengeance LPX 32 GB (2x16GB) DDR4-3200
MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2)
MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2)