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[Bug Report] Wild Arms 3 - Missing/Flashing Sky Background [NTSC-U]
#1
Hi Everyone at PCSX 2,

I wanted to run this by you guys. The game in question is Wild Arms 3 NTSC US version. I am playing on an ISO. 

In 1.3.1-20150816181234, I am experiencing flashing background for sky in this game. You can see the clouds inbetween the flashing. I have attatched an image below for you. This bug does not seem to happen in 1.2.1 however. I am not using anything beyond the default settings and the WA Hack in gsdx. Native resolution. MTVU disabled. 


[Image: kCOQXXb.jpg]

My Specs
Windows 10
Superclocked GTX 660 Ti
Core i5 2500k 4.5ghz
8gb Ram
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#2
are you using DX11? If it doesn't happen in DX9 or OpenGL this is a known issue with Nvidia drivers.
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#3
(08-16-2015, 11:18 PM)refraction Wrote: are you using DX11? If it doesn't happen in DX9 or OpenGL this is a known issue with Nvidia drivers.

Ill give that a try and report back to you. If t iis an nvidia driver issue, anything that can be done about it?
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#4
Yes it works in DX9. So it is as you say. (First I've heard about this, but I've been kinda outta the loop for awhile).
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#5
Currently aside from using OpenGL (which should give similar performance but better compatibility) or DX9 (similar compat and performance) there is no other solution
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#6
I tried using OpenGL, but it gives me an error stating that it cannot find a suitable pixel format.
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#7
ok then this is a valid bug Smile Thanks for checking
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#8
No problem also got another error too when using Opengl.

GS Plugin failed to open. Your computer may have insufficent resources, or incompatible hardware/drivers.

That pops up after the pixel format error.

Im on nvidia 355.60 Windows 10 64bit. Superclocked GTX660ti
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