I think that your version of Pcsx is not the problem, some games have graphical still hava graphical bugs.
What can help is turning on the Skipdraw Hack.
To turn it on you have to go en the file GSdx that is in C:\Users\"User"\Documents\PCSX2\inis and that the line AllowHacks=0 to AllowHacks=1(If the isn't this line, add it)
After doing that you will open your GS plugin configuration and you will have the option of some hacks. Try using the Skipdraw Hack values between 1-5 and see if the is a result. Post the result here.
Sorry for my English, i'm brazillian
07-02-2011, 03:10 PM
(This post was last modified: 07-02-2011, 03:12 PM by scorpeus.)
It works ok but i've got black sky :/ And as for gfx plugin settings u can use dx10 hardware and turn off alpha and offset hack and do not allow 8bit textures cuz they make no difference just leave skipdraw hack to 3 or higher value if u like. Scaling leave on custom not 2x native cuz then u get less fps. In speed hacks set both sliders maximum to the right (value 3 in both) and u get 60fps all time but ***** gfx without sky.
The latest build (svn4791) has this problem fixed without use of skipdraw anymore + no more disappearing arrow walls.
About the black sky, try to pause your game (DON'T pressing esc), get to config -> graphics, then change the renderer to SW, restart race, and reset the graphics renderer to what you like (DX9 is faster in my PC somehow :\)
Intel Core2Duo E4500 @ 2.2GHz x 2GB DDR2 RAM x XFX Nvidia Geforce 8600GT
Actually DX9 is slower for me, but it has more shine reflection in the cars which is good (more like the original).
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
DX9 is slower for me too and as for software rendereing man are u mad? It is the slowest emulation level as the name says it's software so GPU doesnt cooperate with the emulator just direct X libraries do the job and GPU is only maintaining Windows environment ! The point is to use GPU so by chosing Hardware Rendering so dont write stupid posts to enable Software cuz then u have no gfx glitches. Ok u dont have them and u know y? Cuz in that mode there is no post processing effects, antialiasing etc. u got only textures and that's it that's y u dont have glitches cuz those glitches are connected with gfx effects (post process, bump map etc. etc.) !!!!!!!!
Haha ***** ! The CPU would have to have 10GHz to run emulated Burnout only by itself in 60FPS constant ! How CPU can provide all gfx effects? It's impossible for it, beside when u launch the game in software mode u dont have this bloom effect and all glossiness on carpaint so its GPU which enables it. Remember old pc games which were running only with usage of CPU and when there was no DirectX ? GPUs were limited cuz they didnt have abilities and libraries to make advanced gfx effects. DirectX provided them to use it and u dont install DX for a CPU but for GPU ! Consider that and learn about how GPU and CPU works or launch some modern pc games in software mode and see how many gfx effects u will lack.