02-13-2017, 05:31 AM
I mostly play 2D fighting games in PCSX2, and in some of them, I need to use software renderer, but when going fullscreen (my monitor is 1920x1080), it's possible to note some anti-aliasing applied.
It affects all games, in all screens, everytime, as it's probably some global anti-aliasing feature, that's applied when not using hardware renderer with the same internal resolution as the monitor...
I provided an example screenshot (attached to this post) to illustrate the problem.
In all the other emulators (for other consoles) I tried, it's possible to use console's native resolution and going full screen without any anti aliasing by changing some setting in the emulator (setting "bilinear filter" to off, etc....), but I couldn't find such option in PCSX2...
Is there some way to disable it?
It affects all games, in all screens, everytime, as it's probably some global anti-aliasing feature, that's applied when not using hardware renderer with the same internal resolution as the monitor...
I provided an example screenshot (attached to this post) to illustrate the problem.
In all the other emulators (for other consoles) I tried, it's possible to use console's native resolution and going full screen without any anti aliasing by changing some setting in the emulator (setting "bilinear filter" to off, etc....), but I couldn't find such option in PCSX2...
Is there some way to disable it?