09-15-2011, 10:00 PM
(This post was last modified: 09-15-2011, 10:19 PM by ChampionHyena.)
Hey, kids and people. I didn't want to try and derail the GSdx thread by cramming my question in there, so hopefully this is an okay place to ask.
I can't change resolution in PCSX2 under any circumstances. No matter what I do, it's locked into 640x488. I'm running on an Intel Core i7-2600K CPU, so I figured I'd use the SSE4.1 version of GSdx. Moreover, since I've got two Crossfired AMD Radeon HD 6900s running under 64-bit Windows 7, I decided to use the Direct3D11 renderer. It runs smoothly and renders fine, but... no matter what I change in the plugin settings, it stays at 640x488. Choosing a scaling option does nothing, and inputting a custom resolution does nothing. For lack of an alternative, I've been switching between SSE2, SSSE3, SSE4.1, Direct3D9, Direct3D11, and every combination thereof. Under no circumstances does the resolution ever change.
Am I just totally ignorant? Is there something big and obvious I'm missing, or do I have some sort of bizarre problem? Any help would be appreciated.
EDIT: Something else I've discovered while trying to get all my directories in the right place: my C: drive is my system drive. If I can help it, I don't want any files there aside of what Windows needs to run, so I relocate everything to D:, my storage drive. In attempting to get my bios folder and memcards and snaps and savestates etc. to save to somewhere on the D: drive, I've discovered that PCSX2 will NOT save these settings! This is extremely irritating on its own, but I'm wondering if it's related to my GSdx settings somehow not taking.
I can't change resolution in PCSX2 under any circumstances. No matter what I do, it's locked into 640x488. I'm running on an Intel Core i7-2600K CPU, so I figured I'd use the SSE4.1 version of GSdx. Moreover, since I've got two Crossfired AMD Radeon HD 6900s running under 64-bit Windows 7, I decided to use the Direct3D11 renderer. It runs smoothly and renders fine, but... no matter what I change in the plugin settings, it stays at 640x488. Choosing a scaling option does nothing, and inputting a custom resolution does nothing. For lack of an alternative, I've been switching between SSE2, SSSE3, SSE4.1, Direct3D9, Direct3D11, and every combination thereof. Under no circumstances does the resolution ever change.
Am I just totally ignorant? Is there something big and obvious I'm missing, or do I have some sort of bizarre problem? Any help would be appreciated.
EDIT: Something else I've discovered while trying to get all my directories in the right place: my C: drive is my system drive. If I can help it, I don't want any files there aside of what Windows needs to run, so I relocate everything to D:, my storage drive. In attempting to get my bios folder and memcards and snaps and savestates etc. to save to somewhere on the D: drive, I've discovered that PCSX2 will NOT save these settings! This is extremely irritating on its own, but I'm wondering if it's related to my GSdx settings somehow not taking.