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Code Breaker crash-playing star ocean 3
#1
Hello everyone
This is my first time ever using cheats on PCSX2 1.0.0 as I always play it without, so now , I have the two isos of Star Ocean Till The End of Time and want to use codes, so I downloaded the Codebreaker Iso and as I upload it first, choose the game and only choose three cheats, then upload the game's iso, the emulator just freeze and stops working, is it just me ? am I doing something wrong? Please help
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#2
hey Farah1987

you can only use .panch codes on the pcsx2, the codebreaker cheat device will not work on the pcsx2
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#3
Star Ocean 3 has some notorious anti cheating systems, so you will have a hard time using them with it
[Image: newsig.jpg]
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#4
(05-12-2015, 01:19 PM)Mac67 Wrote: hey Farah1987

you can only use .panch codes on the pcsx2, the codebreaker cheat device will not work on the pcsx2

I hope you will be patient with me, I have the .panch file , downloaded it the other day from a forum for this game, but how to use it?
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#5
also, please use the latest stable build (or) development build.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction

[Image: 84t1dRu.png]
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#6
hey Farah1987

you have to put the .panch file in your pcsx2 cheats folder

and then on your pcsx2 go to system and click enable cheats
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#7
As mentioned, use the .pnach file instead.

And I'll refer to a previous post of mine for working codes:

(10-03-2014, 08:14 PM)Ryudo Wrote: Star Ocean 3: Till The End of Time (NTSC)

Few notes about this game:
Note 1. Turn all cheats off in PCSX2's Main Menu (System>Enable Cheats has to be unchecked) when you reach Bequerel Mines and then restart the game in PCSX2 and load via Memory Card, because there's a bug there that occurs with the Lightstone if you have cheats enabled. (I think it's either the Shop Cheat, or the Enemies can't move cheat, because you're supposed to get attacked at that point from the shadows, and if the Enemies can't move then they can't attack either. Wink) See Note 3!

Note 2. The Infinite Item cheats.... the different code listed is a bit of a more aggressive version of the other code originally there. It also prevents items being consumed when you Synthesize them, etc. On top of that, you can't drop or sell items when this code is enabled. You also have to completely restart the game via PCSX2 if you want to truly turn it off. Simply reloading a Memory Card Save alone won't clear the cheat code. So load PCSX2 with the cheat off, and THEN load a Memory Card Save to carry on.

I only recommend using that cheat for when you're Inventing stuff, so you don't have to remake tons of Items to Synthesize Equipment Attributes. (Such as 30% ATK/DEF from Boots of Prowess).

[Edit]
Note 3. I've updated the codes. Made some condensed codes for the IC Skills, and also jokered the "Enemy Movement on Map" code. The reason for this is because there are certain parts in the games where the enemies MUST move (Optional Dungeon Mosel Ruins, Gemity City Arena, and inside Bequerel Mines), by doing it this way you can freely make enemies move or not whenever you want, without having to restart the game.

Code:
gametitle=Star Ocean Till the End Of Time [SLUS 20488] (U) [23A97857]
comment=Patch by Ryudo


// ----------------------------------
// [ Misc Codes ] -------------------
// ----------------------------------
// Max Fol (View Menu)
patch=1,EE,E0088440,extended,002694E0
patch=1,EE,200C0220,extended,3C017916
patch=1,EE,200C0224,extended,34212708
patch=1,EE,200C0228,extended,AE410034
patch=1,EE,200C0234,extended,03E00008
patch=1,EE,200C0238,extended,964400A6
patch=1,EE,20269500,extended,00408021
patch=1,EE,20269508,extended,A65000A4
patch=1,EE,202694E8,extended,0C030088

// Max Battles Fought (View Menu)
patch=1,EE,E0098440,extended,002691B0
patch=1,EE,200C0240,extended,3C017CE2
patch=1,EE,200C0244,extended,34214168
patch=1,EE,200C0248,extended,AE210004
patch=1,EE,200C024C,extended,03E00008
patch=1,EE,200C0250,extended,922300B2
patch=1,EE,20269294,extended,00408021
patch=1,EE,2026929C,extended,A63000B0
patch=1,EE,20269268,extended,0C030090
patch=1,EE,20269260,extended,00000000

// Game Time = 00:00:00
patch=1,EE,201B7D08,extended,00000000

// [L1+Select] to set Game Time to 00:00:00
/patch=1,EE,E001FBFE,extended,001B7D5C
/patch=1,EE,201B7D08,extended,00000000

// Save Anywhere
patch=1,EE,E001FFFF,extended,002D1458
patch=1,EE,102D1462,extended,00001000

// Treasures always displayed on Map
patch=1,EE,202D8720,extended,24020002

// Enemies always displayed on Map
patch=1,EE,202D8734,extended,24020002

// Enemies can't move on Map (Use in conjunction with code below)
patch=1,EE,202D874C,extended,24020002

// Enemies can move on Map (HOLD L3 to make them move around)
patch=1,EE,D01B7D5C,extended,0000FFFD
patch=1,EE,202D874C,extended,24020000

// Enemies almost always drops Items
patch=1,EE,E001082B,extended,00252D54
patch=1,EE,20252D58,extended,00000000

// One Hit fills Bonus Battle Gauge
patch=1,EE,D03F5D80,extended,0000802D
patch=1,EE,203F5D80,extended,24102710

// Infinite Water in Mosel Dunes
patch=1,EE,E0020020,extended,0032CB78
patch=1,EE,2032CB70,extended,3C0342C8
patch=1,EE,2032CB74,extended,44830000

// Shop Sells All Items
patch=1,EE,E0050016,extended,002FACD4
patch=1,EE,202FACD4,extended,10000013
patch=1,EE,202FAC48,extended,24020000
patch=1,EE,202FA850,extended,201B0014
patch=1,EE,202FA86C,extended,A0BB0007
patch=1,EE,202FAC6C,extended,10400001

// Max Bunny Points (Check Prize Exchange NPC to get 9999)
/patch=1,EE,200A0010,extended,00031880
/patch=1,EE,200A0014,extended,00621021
/patch=1,EE,200A0018,extended,2410270F
/patch=1,EE,200A001C,extended,08085E74
/patch=1,EE,200A0020,extended,AC500188
/patch=1,EE,E0020188,extended,002179D8
/patch=1,EE,202179CC,extended,08028004
/patch=1,EE,202179D0,extended,00000000


// ----------------------------------
// [ Character Codes ] --------------
// ----------------------------------
// Use SP once for Max SP
patch=1,EE,E001022A,extended,003563DC
patch=1,EE,203563DC,extended,00000000
patch=1,EE,203563F0,extended,2404270F

// Mastery Level Multiplier (X16384)
// This maxes out your Usage & Mastery LVL on Skills
patch=1,EE,2040AA10,extended,00088B80


// ----------------------------------
// [ Item Codes ] -------------------
// ----------------------------------
// Infinite Item Usage
patch=1,EE,E0018508,extended,0034D0D0
patch=1,EE,2034D0D4,extended,00000000

// Infinite Item Usage (Different Code)
// Also stops Item consumption when Inventing/Synthesizing Items
/patch=1,EE,2040CA14,extended,2412FFFF


// ----------------------------------
// [ IC Codes ] ---------------------
// ----------------------------------
// Fol doesn't decrease when Inventing Items
patch=1,EE,202FB7E8,extended,00000000
patch=1,EE,2040BEEC,extended,00000000

// Infinite Item Usage (When Inventing Items)
// Unfortunately this still consumes actual Equipments
// Use the Alternate Inf. Item Code for that instead
patch=1,EE,E0018508,extended,0036C030
patch=1,EE,2036C034,extended,00000000

// Fayt: Max Item Creation Skills
patch=1,EE,20501E50,extended,FFFFFFFF
patch=1,EE,20501E54,extended,FFFFFFFF
patch=1,EE,10501E5B,extended,0000FFFF

// Sophia: Max Item Creation Skills
patch=1,EE,20501E5D,extended,FFFFFFFF
patch=1,EE,20501E61,extended,FFFFFFFF
patch=1,EE,10501E68,extended,0000FFFF

// Maria: Max Item Creation Skills
patch=1,EE,20501E6A,extended,FFFFFFFF
patch=1,EE,20501E6E,extended,FFFFFFFF
patch=1,EE,10501E75,extended,0000FFFF

// Cliff: Max Item Creation Skills
patch=1,EE,20501E77,extended,FFFFFFFF
patch=1,EE,20501E7B,extended,FFFFFFFF
patch=1,EE,10501E82,extended,0000FFFF

// Nel: Max Item Creation Skills
patch=1,EE,20501E84,extended,FFFFFFFF
patch=1,EE,20501E88,extended,FFFFFFFF
patch=1,EE,10501E8F,extended,0000FFFF

// Albel: Max Item Creation Skills
patch=1,EE,20501E91,extended,FFFFFFFF
patch=1,EE,20501E95,extended,FFFFFFFF
patch=1,EE,10501E9C,extended,0000FFFF

// Roger: Max Item Creation Skills
patch=1,EE,20501E9E,extended,FFFFFFFF
patch=1,EE,20501EA2,extended,FFFFFFFF
patch=1,EE,10501EA9,extended,0000FFFF

// Peppita: Max Item Creation Skills
patch=1,EE,20501EAB,extended,FFFFFFFF
patch=1,EE,20501EAF,extended,FFFFFFFF
patch=1,EE,00501EB6,extended,0000FFFF

// Adray: Max Item Creation Skills
patch=1,EE,20501EB8,extended,FFFFFFFF
patch=1,EE,20501EBC,extended,FFFFFFFF
patch=1,EE,10501EC3,extended,0000FFFF

// Mirage: Max Item Creation Skills
patch=1,EE,20501EC5,extended,FFFFFFFF
patch=1,EE,20501EC9,extended,FFFFFFFF
patch=1,EE,10501ED0,extended,0000FFFF


// ----------------------------------
// [ Battle Codes ] -----------------
// ----------------------------------
// Always Max Fury
patch=1,EE,E0021043,extended,0020595C
patch=1,EE,20205960,extended,3C0144C8
patch=1,EE,20205964,extended,AD410030

// All Party Members gain the same amount of EXP
patch=1,EE,E0011026,extended,002530C0
patch=1,EE,202530E4,extended,00000000

// Gain 9,999,999 EXP Per Battle
patch=1,EE,E0011026,extended,002530C0
patch=1,EE,202530D4,extended,3C12009A

// EXP Gained after battle X16
/patch=1,EE,E0011026,extended,002530C0
/patch=1,EE,202530D4,extended,00129100

// EXP Gained after battle X32
/patch=1,EE,E0011026,extended,002530C0
/patch=1,EE,202530D4,extended,00129140

// EXP Gained after battle X64
/patch=1,EE,E0011026,extended,002530C0
/patch=1,EE,202530D4,extended,00129180

// On Level Up: Stats Gained X2
/patch=1,EE,20401AB0,extended,00021040

// On Level Up: Stats Gained X4
/patch=1,EE,20401AB0,extended,00021080

// On Level Up: Stats Gained X8
/patch=1,EE,20401AB0,extended,000210C0

// On Level Up: Stats Gained X16
/patch=1,EE,20401AB0,extended,00021100

// On Level Up: Stats Gained X32
/patch=1,EE,20401AB0,extended,00021140

// On Level Up: Stats Gained X64
patch=1,EE,20401AB0,extended,00021180

// On Level Up: Max HP & MP
patch=1,EE,E0011021,extended,00400A70
patch=1,EE,20400A9C,extended,3C150002
patch=1,EE,E0011021,extended,0040108C
patch=1,EE,204010BC,extended,3C150002

// On Level Up: Max Stats (ATK, DEF, AGL, HIT, INT)
/patch=1,EE,E001180A,extended,00401BF4
/patch=1,EE,20401BFC,extended,2403270F
/patch=1,EE,E001180A,extended,004021BC
/patch=1,EE,204021C4,extended,2403270F
/patch=1,EE,E001180A,extended,0040254C
/patch=1,EE,20402554,extended,2403270F
/patch=1,EE,E001180A,extended,00401FBC
/patch=1,EE,20401FC4,extended,2403270F
/patch=1,EE,E001180A,extended,00401DD4
/patch=1,EE,20401DDC,extended,2403270F

// On Level Up: Max CP
patch=1,EE,E001380A,extended,00401710
patch=1,EE,20401714,extended,24070063
Intel Core i5-4670K @ 3.40GHz | 16GB (2x8GB) DDR3-1866 G.SKILL Sniper Series
AMD Radeon R9 280 @ 3 GB | 120GB SSD | Windows 7 Ultimate x64 (SP1)
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#8
(05-12-2015, 02:29 PM)Ryudo Wrote: As mentioned, use the .pnach file instead.

And I'll refer to a previous post of mine for working codes:

So should i paste them in the panch file I already have? and what does (view menu) means? how can I activate the codes please?
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#9
View Menu means you go to the menu with all your characters on it and stuff. (Where you can view Items, Status, etc).

And yes, put it in the pnach you already have. Overwrite them if you must, because these codes have actually been tested from Start to Finish of the game.

The codes activate by themselves unless specifically stated in the code itself.

Go through them and decide which codes you want active though.

To disable a code, just put // in front of patch=1
Intel Core i5-4670K @ 3.40GHz | 16GB (2x8GB) DDR3-1866 G.SKILL Sniper Series
AMD Radeon R9 280 @ 3 GB | 120GB SSD | Windows 7 Ultimate x64 (SP1)
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#10
(05-12-2015, 02:44 PM)Ryudo Wrote: View Menu means you go to the menu with all your characters on it and stuff. (Where you can view Items, Status, etc).

And yes, put it in the pnach you already have. Overwrite them if you must, because these codes have actually been tested from Start to Finish of the game.

The codes activate by themselves unless specifically stated in the code itself.

Go through them and decide which codes you want active though.

To disable a code, just put // in front of patch=1

some codes have / before patch=1, so if I want to activate said code, i delete the single / ?
so far , I tried the codes (running the game and emulator right now) and no results, am i doing something wrong? sorry for the bother
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