PC Specs:
CPU: Intel i5 4460
GPU: nVidia GTX 1050 Ti
Build Description: 1.5.0-dev-2330 (23rd March 2018 build)
BIOS Used: Europe v02.00
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Using EE Recompiler and the microVU Recompiler
Speedhacks Used:
EE Cycle Rate: 0
VU Cycle Steal: 0
INTC, Wait Loop, mVU, MTVU are on.
Gamefixes Used:
Manual gamefixes used, due to an issue mentioned in the 'Bugs' section
Amount of testing done (little/medium/much/completed-game):
Completed game
Comments:
The game has two issues for me, mentioned in the 'Bugs' section. The game runs relatively well but can slow down in areas where there's a lot being rendered
Bugs:
The first of these issues is when loading stages; the game will just hang on the stage loading screen. For example, in 'Championship' mode, when you complete a stage you have the option to go to the next stage. More often than not, the game will hang on the loading screen. The fix for this is to enable the 'Simulate VIF1 FIFO Read Ahead' game fix (I can't be certain about this, but enabling this fix may cause other things to go wrong. Car items that are locked for me are sometimes equipped for some reason)
The second of these issues is when racing on a Super Special Stage; the AI is broken, meaning that after about a quarter of the race has completed, the AI will crash and stay in the same position for the whole race. The AI doesn't try and reverse to correct itself, instead it just tries to drive forward but it can't since it will crash in such a way that it'll be facing a wall or something. The problem here is that you have the possibility of crashing into the AI, which will automatically disqualify you from the race. I haven't found a fix for this
Status:
Playable
Intel i5 4460 @ 3.20 GHz,
GTX 1050 Ti,
8GB RAM,
And some other gubbins that make things work.