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The ps2 had a very complex architecture and is very different compared to modern pc's. The way a ps2 works doesn't follow any standards. The ps2 also has many pieces of hardware that all have to be in sync with eachother.
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(01-09-2014, 05:41 PM)OldSchoolGamer81 Wrote: i do have a question though ... what make emulating a game console that is 10+ years old this difficut .... you would think todays pc's are much stronger and faster than a ps2 ?
yeah its much stronger and faster but isnt much complex as ps2. Pc games are made to gpu intensive more. But pcsx2 is anemu which need a hefthy powerful pc.
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01-09-2014, 05:54 PM
(This post was last modified: 01-09-2014, 05:54 PM by refraction.)
Combined speed of PS2 hardware alone is 3.6Ghz (although this is just going off speeds, this isn't necessarily correct), then add on the emulation overhead which can be anything from 2-5 times that, you're talking 7.2-18Ghz to get perfect speed emulation on every game. This is of course if you run it all in sequence one after the other, which we have to with a lot of it. However some things like the GS and VU (part of anyway) we can run on a separate core, which means they can be run in parallel, so that helps a lot.
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18GHZ huh? I'll be back in 20 years....
I5 3570k 3.4ghz| 4GB R9 290| 8GB DDR3