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Perhaps just another little side effect from up-scaling (it does happen).
Have you tried different methods of up-scaling?
Try using scaling (2x, 3x, etc...) or try entering a custom resolution of 1024x1024.
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08-25-2011, 10:05 PM
(This post was last modified: 08-25-2011, 10:09 PM by Dantedevilmaycry97.)
sorry should of mentioned that. Tried 1920x1080,1366x768,x6 and x5. I shall try the others then. Out of interest is this side effect common?
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08-25-2011, 10:10 PM
(This post was last modified: 08-25-2011, 10:34 PM by Rezard.)
I'm not directly familiar with this one, but yes, it is fairly common to get little side effects from up-scaling. It's unnatural for PS2 games to be up-scaled in such a way, so some games may have particular quirks.
EDIT: Ok, I took a look at it. It definitely seems an up-scaling side effect.
It would seem that the top part of the screen is sort of it's own field, and it shrinks as you up-scale. Think of it like this: That field across the top of the screen was not made to be "docked" to the top of the screen, it just fits at it's natural state (resolution).
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use
gsdx 0.1.14. the window escape and resume behaviour is buggy but fixes the hud.
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Cheers guys. Works perfectly now.
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08-25-2011, 11:10 PM
(This post was last modified: 08-25-2011, 11:10 PM by xstyla.)
it's not perfect. as the hud is rendered against a resolved frame buffer fragment and that way looks blurry and eats a lil performance. but it fixes the scale. so... yeah. we all happy.
cheers... not the weekend tho. lol