Posts: 22
Threads: 2
Joined: Jul 2013
Reputation:
0
I've been experiencing a really strange issue while attempting to play Digital Devil Saga. My settings are for the most part at default (sans increasing the window size to match my monitor, plus enabling 3x Native), and so far the game has worked fine with its FMV cutscenes, and I've been experiencing no slowdown.
The strange thing is though, is that I am unable to use any sort of command other than "Attack." The screen darkens to signal the usage, but the character model then resets to its default position, and the attack animation never loads.
The game is not frozen, since I'm still able to actively toggle Auto-Battle with the triangle button.
I've been skulking around trying to find a solution on the forums, but I've had no luck! Please help!
Posts: 1.706
Threads: 34
Joined: Feb 2013
Reputation:
13
Location: India
use official version 1.0.0 r5350 & use native resolution
see it solving in native resolution or not !!
Posts: 22
Threads: 2
Joined: Jul 2013
Reputation:
0
There is no folder called "Logs." In Docs, I only see "GPL" "PSCX2" The read me, and the FAQ.
Posts: 22
Threads: 2
Joined: Jul 2013
Reputation:
0
It's okay : )
I don't see it there either though. My PCSX2 is just in its program folder. It contains Cheats, Docs, Langs, PlugIns, PS2 BIOS, Game Index, the application file, SDL.ll, two uninstall apps, and w32pthreads v3 and v4.dll.
Posts: 1.706
Threads: 34
Joined: Feb 2013
Reputation:
13
Location: India
go to my documents-pcsx2-logs folder-there will be a log document ?
Posts: 22
Threads: 2
Joined: Jul 2013
Reputation:
0
PCSX2 1.0.0.r5350 - compiled on Aug 1 2012
Savestate version: 0x9a080000
Host Machine Init:
Operating System = Microsoft Windows 7 Enterprise Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 8145 MB
CPU name = Intel® Core i7-3770K CPU @ 3.50GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 3.509 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7f9ae3bf
x86EFlags = 28100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\gsdx32-avx-r5350.dll
Windows 6.1.7601 (Service Pack 1 1.0)
NVIDIA GeForce GTX 660 (9.18.13.1422)
Binding PAD: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\lilypad-r5350.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\spu2-x-r5350.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.0.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9640 games on record (loaded in 120ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
NVIDIA GeForce GTX 660 (9.18.13.1422)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
* CDVD: Opening drive '\\.\D:'...
* CDVD: IO thread started...
* CDVD: Disk Type: Double-Layer DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 2) (2216576 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Joey\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Joey\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.74;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.74;1) Game CRC = 0xD7273511, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.74;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(GameDB) Enabled Gamefix: EETimingHack
EE/iR5900-32 Recompiler Reset
> Selected savestate slot 2
Loading savestate from slot 2...
filename: C:\Users\Joey\Documents\PCSX2\sstates\SLUS-20974 (D7273511).02.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
(FrameLimiter) Turbo ENABLED.
(UpdateVSyncRate) FPS Limit Changed : 119.88 fps
(FrameLimiter) Turbo DISABLED.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
* CDVD: IO thread finished.
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
Posts: 1.706
Threads: 34
Joined: Feb 2013
Reputation:
13
Location: India
07-15-2013, 07:57 AM
(This post was last modified: 07-15-2013, 07:57 AM by Preet.)
So u're using save states
Save states are not trustable,they can corrupt
load u'r game from internal memory card
What happens then ?