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Direct3D 10 (Hardware) Problem
#1
Hello guys, i just asking here for a fix in (Hardware Mode) when we change to Custom Resolution for example 1280x960. It cut's the image. And i saw on other post fórum the same problem. That's all.

It works fine with or without Custom Resolution, with the normal settings from the original PS2.
I can´t run on (Software Mode) Because is to slow for my Computer...

Specs...

Intel® Core™ i7 CPU 920 @ 2.67Ghz - 2.66Ghz
4.00 GB Ram, 64-Bits
Processor Dual-Core - Using a Fake of Dual Quad Reading = 8 Cores.
Service Pack 1 Windows 7

My computer is powefull enough to play Soul Calibur 2 and 3.
The other problem is making all the rest of the games run the same as this 2 games,
Scarface Game is worse/slow then this.

Cheers. Happy
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#2
Which game ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
(06-23-2013, 04:27 PM)jesalvein Wrote: Which game ?

Soul Calibur 2
Soul Calibur 3
Scarface
SEGA Soccer Slam - Frezzes in the menu when the Model Speaks. Sad
GS - 0%

They must be a way to run all games with the same specs.
Imagine 100 games with different options and we need to memorize them all.
I just like the things right, without changing anything in the emu, just install and play.
Then a few little things, just changing the resolution and play.
I still don´t understand why people like to play all in HD, PS2 Resolution is not so good in a TV?
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#4
Did you even try ?
About the settings : if you find a generic way to correct graphics, a kind of "golden config" feel free to bring your developement skills to the project Wink
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#5
(06-23-2013, 05:18 PM)jesalvein Wrote: Did you even try ?
About the settings : if you find a generic way to correct graphics, a kind of "golden config" feel free to bring your developement skills to the project Wink

Yes i try.

About the settings : LOL i don´t have studies for that.
No way.
I was speaking as king? WOW!
1st time someone understands what i'm saying. Ohmy
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#6
ok, without joking, now.

The main goal of this emu is accuracy. As long as a game works fine in software mode, making it work with this resolution, that speedhack, or that "special option" that wasn't part of the original PS2 is a low priority feature to code.

That's why there are so many gamefixes to improve compatibility. PS2 emulation is extremely complicated, and it's sometimes a per-game settings story.

That's why some people created some profile managers like ps2lunch or pcsx2bonus
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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