04-01-2011, 11:05 PM
Even if Dx11 was selectable, it would only work the same as the Dx10 mode (unless gabest implemented some d3d11 features that trickle down to the d3d10 parts feature set).
D3D11 driver command lists work on D3D10 hardware for example.
D3D11 driver command lists work on D3D10 hardware for example.