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Are you using custom res, or native multipliers ?
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07-19-2018, 09:30 PM
(This post was last modified: 07-19-2018, 09:55 PM by Roxas84.)
I'm using the 3x resolution, not custom with both opengl and directx11 and the only hacks I have enable is Round Sprite on half and fast texture invalidation.
And the problem seems to be more important with direct3d
EDIt : it seems to work with the custom resolution
EDIT 2 : With the custom resolution the round sprite option doesn't work so I have to activate the wild arms offset but the life bar glitch appears in the menu
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CPU : AMD Ryzen 7 3800X
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GPU : NVIDIA GeForce RTX 3070
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