status=5;
version=1.2.1;
console=PS2;
crc=037181FF;
img_t=empty;
img_f=empty;
wikiurl=Link;
version=1.2.1;
console=PS2;
crc=037181FF;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
The beast is shown @ www.x-homepage.nl
Drome Racers [SLUS 20577] (U)
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status=5;
version=1.2.1; console=PS2; crc=037181FF; img_t=empty; img_f=empty; wikiurl=Link; Code: empty
The beast is shown @ www.x-homepage.nl
12-01-2012, 07:50 PM
(This post was last modified: 12-01-2012, 07:50 PM by General Plot.)
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz GPU: Nvidia GTX 285 768MB Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows GSdx 5442 SSE41 [29 10 2012] LilyPad 0.11.0 [09 10 2012] cdvdGigaherz 0.8.0 [09 10 2012] USBnull Driver 0.7.0 [09 10 2012] SPU2-X 2.0.0 [21 11 2012] DEV9null Driver 0.5.0 [09 10 2012] FWnull Driver 0.7.0 [09 10 2012] USA v02.00(14/06/2004) Console DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0 EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: N/A Gamefixes Used: N/A Amount of testing done (little/medium/much/completed-game): medium Comments: Status goes from playable to ingame. Bugs: Environment is blank if gsdx is in hardware mode. In software mode it looks fine, but hangs shortly ingame. Status Ingame
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64 Official betatester of PCSX2
02-05-2014, 01:37 AM
PC Specs:
CPU: Intel Core i7 920 @ 3.8Ghz GPU: Nvidia GTX 570 1368MB Build Description: PCSX2 1.2.1 r5875 - Windows If other please specify: N/A BIOS Used: Europe v01.70(27/02/2003) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: N/A Gamefixes Used: N/A Amount of testing done (little/medium/much/completed-game): medium Comments: Status goes from Ingame to Playable. Game needs to be played in software mode as hardware mode has a static image over it (as above), but runs at full speed with 3 render threads. No longer hangs, played a few races to make sure. Bugs: Shadows are a bit SPS-like, but it's not intrusive to the gameplay Status Playable |
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