11-07-2011, 01:37 AM
Hi guys,
Not sure if this is a question for the techs here or at MotionJoy but I've been experiencing some difficulty using my Dual Shock 3 controller with PCSX2. There is some functionality and my computer seems to be able to recognize the game pad and driver I've decided to use (DS3 Tool) but while playing Final Fantasy 13 the player character will inexplicably begin running in circles.
I've tried a number of different resources in my attempts to get the controller to work properly with PCSX2. The ones that seemed most highly regarded were Motion Joy and LibUsb. I tried LibUsb at first but was unable to get any sort of response from the controller on the computer. I removed the driver and then installed Joy. The first installation might have been corrupted some how because it didn't initialize the controller either. On my third try I downloaded a version of the Joy program that seemed more stable and got the controller to work.
Unfortunately, upon loading Final Fantasy 13 the player character began his aforementioned exercises. I thought it was a simple button mapping issue but no configuration seemed to work and I've since deduced (utilizing my admittedly limited technical understanding of any of the programs and devices used) that there is a spaghetti monster inside my Dual Shock 3.
Just kidding, I'm pretty sure it has something to do with the motion sensor in the PS3 game pad but I can't seem to disable to the feature or work around it. I read here on this forum that MotionJoy replaces left analog stick with the dual Axis sensor. I'm not sure if that has something to do with it but I've noticed tilting the controller does direct the characters movements. I've also noticed that attempting to configure buttons in 'PAD settings' usually results in all of keys being immediately mapped as 00_Axis2_Max which leads me to believe that the motion sensor is being recognized before I can configure the right buttons.
I'm using Windows XP SP3, PSCX2-r6400, MotioninJoy_05002_x86 (I think this version of MJ is for 32bit systems) and a PS3 Dual Shock 3 controller connected via USB. Everything but the controller works flawlessly.
Any advice (even if it involves a completely different program and installation) is welcome.
Thanks!
-Rita
Not sure if this is a question for the techs here or at MotionJoy but I've been experiencing some difficulty using my Dual Shock 3 controller with PCSX2. There is some functionality and my computer seems to be able to recognize the game pad and driver I've decided to use (DS3 Tool) but while playing Final Fantasy 13 the player character will inexplicably begin running in circles.
I've tried a number of different resources in my attempts to get the controller to work properly with PCSX2. The ones that seemed most highly regarded were Motion Joy and LibUsb. I tried LibUsb at first but was unable to get any sort of response from the controller on the computer. I removed the driver and then installed Joy. The first installation might have been corrupted some how because it didn't initialize the controller either. On my third try I downloaded a version of the Joy program that seemed more stable and got the controller to work.
Unfortunately, upon loading Final Fantasy 13 the player character began his aforementioned exercises. I thought it was a simple button mapping issue but no configuration seemed to work and I've since deduced (utilizing my admittedly limited technical understanding of any of the programs and devices used) that there is a spaghetti monster inside my Dual Shock 3.
Just kidding, I'm pretty sure it has something to do with the motion sensor in the PS3 game pad but I can't seem to disable to the feature or work around it. I read here on this forum that MotionJoy replaces left analog stick with the dual Axis sensor. I'm not sure if that has something to do with it but I've noticed tilting the controller does direct the characters movements. I've also noticed that attempting to configure buttons in 'PAD settings' usually results in all of keys being immediately mapped as 00_Axis2_Max which leads me to believe that the motion sensor is being recognized before I can configure the right buttons.
I'm using Windows XP SP3, PSCX2-r6400, MotioninJoy_05002_x86 (I think this version of MJ is for 32bit systems) and a PS3 Dual Shock 3 controller connected via USB. Everything but the controller works flawlessly.
Any advice (even if it involves a completely different program and installation) is welcome.
Thanks!
-Rita