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Dualshock 3 Vibration Issues
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dolfan058 Offline
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Post: #1
Dualshock 3 Vibration Issues
Hey all,

Let me give you a quick rundown:

- Using Dualshock 3
- Using bluetooth
- Using latest MotioninJoy
- Using latest PCSX2
- Using latest Lilypad plugin
- Controller works fine (in game, every button and joystick works)
- Vibration works in MotioninJoy "test vibration" (yes, through the bluetooth)

No matter what I do though, I can't get vibration to work in PCSX2 (or ePSXe for that matter). I've messed with the LilyPad settings as much as I can, but still no luck. Any help (like some screenshots of someone's lilypad and motioninjoy settings)? If you need more info, please let me know and I'll reply. THANKS!!
04-07-2011 11:33 PM
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rama Offline
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Post: #2
RE: Dualshock 3 Vibration Issues
Are you using the XBOX360 pad profile in Lilypad?
04-08-2011 12:00 AM
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dolfan058 Offline
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Post: #3
RE: Dualshock 3 Vibration Issues
(04-08-2011 12:00 AM)rama Wrote:  Are you using the XBOX360 pad profile in Lilypad?

I attached screenshots of my settings. I tried using all three different Keyboard APIs, I tried only using one of the "big motor" and "small motor" settings, then I tried adding them all. I unchecked the "Xinput" and still nothing. It's a bit frustrating that I have everything except the vibration working. Any help would be really appreciated. Thanks all!

   
   
04-08-2011 09:53 PM
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Squall Leonhart Offline
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Post: #4
RE: Dualshock 3 Vibration Issues
the motionjoy driver defaults to common class rumble rather than dinput force feedback.

04-09-2011 04:20 AM
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dolfan058 Offline
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Post: #5
RE: Dualshock 3 Vibration Issues
(04-09-2011 04:20 AM)Squall Leonhart Wrote:  the motionjoy driver defaults to common class rumble rather than dinput force feedback.

so that means.....? How do I fix this?
04-09-2011 04:22 AM
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rama Offline
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Post: #6
RE: Dualshock 3 Vibration Issues
Well, I have rumble working here by using the 360 emulation option in MotioninJoy and 360 pad input in Lilypad.
No Bluetooth though.
04-09-2011 04:25 AM
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dolfan058 Offline
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Post: #7
RE: Dualshock 3 Vibration Issues
amazing, it works perfectly on 360 mode in motioninjoy and lilypad, with the bluetooth and everything. thanks for the recommendation!
04-09-2011 04:54 AM
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HiroKiryuStrife Offline
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Post: #8
RE: Dualshock 3 Vibration Issues
Sorry to bring this thread back up but here is a way to make it work without 360 emulation.
I am currently using this method and it works perfectly with PCSX2.

http://forums.motioninjoy.com/viewtopic.php?f=15&t=1738

if the link above is not allowed-


(Note that the in the link, he has an attached file that you may need)
By: Andreotti
Over at Motioninjoy forum

Hi, I have recently downloaded Motioninjoy and noticed that my 32-bit application (epsxe)
wont use vibration when i am running windows 7 x64 ultimate edition, i found a way to fix
my problem so i thought i would share it here and maybe it can help others.

My Setup:

Operating System = Windows 7 x64 Ultimate
Motioninjoy = Version 0.6.0003(signature)
Application = ePSXe Emulator 1.7.0
Controller = PlayStation 3, Dualshock 3, (Original)

To make ePSXe use the vibration feature of the PS3 controller i needed to register the 32-bit MijFrc.dll,
the 64-bit MijFrc.dll is already registered when i installed Motioninjoy x64 and loaded the drivers.

note: quotes are to define full file names,directorys or commands
DO NOT INCLUDE QUOTES

1. Have Motioninjoy Version 0.6.0003(signature) 64-bit Installed

2. Download The Rar File I Have Attached (Taken From Motioninjoy Version 0.6.0003 signature 32-bit)

3. Extract The "MijFrc.dll" From The Rar File You Just Downloaded And Place It In Your "C:\Windows\SysWOW64" Folder.

4. Click Button Start And Type "cmd" And Press "Enter" To Open A Command Prompt.

5. Type This Command Into The Command Prompt, "regsvr32 C:\Windows\SysWOW64\MijFrc.dll"

To check the MijFrc.dll registered ok, open up dxdiag by clicking the start button and typing "dxdiag" and press "enter"
at the top click the "input" tab, (make sure your ps3 controller is connected) and look for
Device "Motioninjoy Virtual Game Controller" (should be at the bottom) then look to the right under
Force Feedback Driver and it should say "C:\windows\syswow64\mijfrc.dll"

note: Dont worry About The First Device "Motioninjoy Virtual Game Controller" Not Showing The MijFrc.dll, this is ok.

Thats It, Vibration should now work for 32-bit applications or at least ePSXE, all i can say is my 32-bit epsxe would not use vibration (although 64-bit motioninjoy could use it)
and after completing the steps above most of the ps1 games that i play on epsxe now have vibration on the ps3 controller

This Works Also Through USB And Bluetooth.
If You Need Help Just Ask.

Hope This Helps
05-03-2011 03:59 AM
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