Duplicate: Harry Potter und die Kammer des Schreckens Black Screen
#1
Hello,
i want to report that Harry Potter und die Kammer des Schreckens won't work on PCSX2.
After the PS2 Bootlogo i can see in the left lower corner an icon,then it go to a full black screen.
I already tried software rendering,Mpeg skipping,disabling all speedhacks.
But it changed nothing.

Game ID:SLES-51194
Region:Pal-German

Code:
PCSX2 1.1.0.5754
BIOS:EUR 2.00
Plugins:
GSDX SSE4 r5752
LilyPad r5403
SPU2-X r5692
cdvdGigaherz r5692
USBnull r5684
FWnull r5684
DEV9null r5684

Code:
System Specs:
Windows Vista SP2
Intel Core i5 3570k @3,4GHz
nVidia Geforce GTX 650
2x4GB DDR3 1600MHz

It will be great if it get fixed,because i finished yesterday the first part.
Thank you! Laugh

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#2
Post the emu log
Core i3 9100f 3.6Ghz
RAM=8GB
nvidia GT 1030
pcsx2 version-1.3.1  
#3
Here is the old emu log, the new is in the attachment:
Code:
PCSX2 1.1.0.r5754  - compiled on Nov  1 2013
Savestate version: 0x9a0a0000

Host Machine Init:
    Operating System =  Microsoft Windows Vista Ultimate Edition Service Pack 2 (build 6002), 64-bit
    Physical RAM     =  8142 MB
    CPU name         =  Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
    Vendor/Model     =  GenuineIntel (stepping 09)
    CPU speed        =  3.399 ghz (4 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 779ae3bf
    x86EFlags        =  28100000

x86 Features Detected:
    MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

Reserving memory for recompilers...

Loading plugins...
    Binding   GS: C:\Program Files (x86)\pcsx2\plugins\GSdx32-SSE4.dll
Windows 6.0.6002 (Service Pack 2 2.0)
    Binding  PAD: C:\Program Files (x86)\pcsx2\plugins\LilyPad.dll
    Binding SPU2: C:\Program Files (x86)\pcsx2\plugins\SPU2-X.dll
    Binding CDVD: C:\Program Files (x86)\pcsx2\plugins\cdvdGigaherz.dll
    Binding  USB: C:\Program Files (x86)\pcsx2\plugins\USBnull.dll
    Binding   FW: C:\Program Files (x86)\pcsx2\plugins\FWnull.dll
    Binding DEV9: C:\Program Files (x86)\pcsx2\plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9645 games on record (loaded in 134ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
Windows 6.0.6002 (Service Pack 2 2.0)
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
NVIDIA GeForce GTX 650 (9.18.13.2723)
    Opening CDVD
* CDVD: Opening drive '\\.\G:'...
* CDVD: IO thread started...
Track 1: 0 mins 2 secs 0 frames
* CDVD: Disk Type: CD-ROM
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (273644 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0: C:\Program Files (x86)\pcsx2\memcards\Mcd001.ps2
McdSlot 1: C:\Program Files (x86)\pcsx2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Europe  v02.00(14/06/2004)  Console
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_511.94;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_511.94;1) Game CRC = 0xC5473413, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_511.94;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_511.94;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps


EDIT:
I dumped my disc to an image file.
Now it checks the memorycard and after that it shows short the ea logo and then will pcsx2 crash and shows 2 popups.
I have attached 2 Screenshots.
The new emulog is to long for one reply.
I have added it too in the Attachment.

Hope that helps to fix it.


Attached Files Thumbnail(s)
       

.txt   emuLog.txt (Size: 120,96 KB / Downloads: 276)
#4
This problem is already known:

Compatibility list

And it seems to be hard to solve since there are many different problems.
In the end of this thread rama said that it can even not be emulated by the ps3 using the inbuild ps2-emulator. Therefore I would think that they used strange methods during writing of this game.

Since there is also a pc version of this game I would not expect that this problem will be solved soon.
(In my opinion it is also worse than the first part and therefore not reasonable to spend time on it)
#5
Ok.
Closed since this bug report already exists
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#6
Thank you for your report.
This bug report has now been marked as Duplicate since it has been reported already.

This thread will now be closed and moved in the Invalid/rejected/duplicate bug reports subforum.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction




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