Easier way to 'update' the source files on my computer?
#1
So I want to apply some minor changes to GSdx for my own use, but I have to download the latest zip file from github every time to get the latest files. Is there an easier way to somehow automatically fetch the latest files from GitHub? I have VS2013 Ultimate installed.
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#2
Get the Gihub Windows client.

Go to the PCSX2 project page on Github and click on clone in desktop.

Whenever there's an update just sync the latest source
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#3
(or) you can use the git pull feature on the Git shell instead of syncing it on the app. the sync might sometimes not work.
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#4
Awesome, thanks. It's currently cloning pcsx2, seems to work fine. This will save time in the future. Smile

Btw, I won't be able to accidentally overwrite something on the online version that's on github.com with this right? Tongue
AMD Ryzen 5 3600 @ 3.60~4.20 GHz | Corsair Vengeance LPX 32 GB (2x16GB) DDR4-3200
MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2)
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#5
(05-06-2015, 09:43 PM)Ryudo Wrote: Btw, I won't be able to accidentally overwrite something on the online version that's on github.com with this right? Tongue

Nope, you can't do that unless you have write permissions, and only the devs do.
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#6
Alright, good to know I'm safe then. I was afraid I might mess something up on the github server when experimenting with codes lol.

This might actually be pretty handy as well in the case of a royal screw up on my local files. I could just re-sync with github files to recover any damage done.
AMD Ryzen 5 3600 @ 3.60~4.20 GHz | Corsair Vengeance LPX 32 GB (2x16GB) DDR4-3200
MSI GeForce GTX 1660 Super @ 6 GB | Samsung 980 1TB | Windows 10 Pro x64 (22H2)
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#7
(05-06-2015, 10:52 PM)Ryudo Wrote: This might actually be pretty handy in the case of a royal screw up. I could just re-sync my files with the github files to recover any damage done.

Yep.
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#8
(05-06-2015, 10:52 PM)Ryudo Wrote: Alright, good to know I'm safe then. I was afraid I might mess something up on the github server when experimenting with codes lol.

This might actually be pretty handy as well in the case of a royal screw up on my local files. I could just re-sync with github files to recover any damage done.

yeah, it makes messing with code much safer
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#9
if you want to sync the changes you made on the clone with your own fork in Github then, you should Git push in the Git shell. sync option in the GUI restores the repository changes to the clone rather than the changes done in the clone to the repository.

also, you need to make a pull request to overwrite the changes on the original PCSX2 repository. (It will get merged if, those with write access merge it to the source code)
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
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#10
(05-07-2015, 05:53 AM)ssakash Wrote: if you want to sync the changes you made on the clone with your own fork in Github then, you should Git push in the Git shell. sync option in the GUI restores the repository changes to the clone rather than the changes done in the clone to the repository.

Uh no. You can sync from the UI just fine. You need to commit changes, then sync. You don't have to use the command line(but for any serious work, it's better)
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