07-25-2015, 01:16 AM
Please help Enter The Matrix crashes on Atari screen. My PS3 fat finally yloded (and my PS2 died long before that) so I was hoping that PCSX was gonna be my saviour, but I'm currently having an issue with this game, I tried creating the ISO using nero initially (twice) but got the same result and then tried ImgBurn but alas it still crashes at the Atari intro screen, Path to Neo and a couple of other games have so far worked successfully for me, as this was one of my favourite games on the PS2 I really wanna get this working so any help would be appreciated.
The IPU1 Normal error! basically repeats until I exit PCSX2
Code:
PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft (build 9200), 64-bit
Physical RAM = 16298 MB
CPU name = Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.599 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\gsdx32-avx-r5875.dll
Windows 6.2.9200
Binding PAD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
(GameDB) 9655 games on record (loaded in 145ms)
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
NVIDIA GeForce GTX 960 (10.18.13.5330)
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'LG TV-4 (NVIDIA High Definition Audio)' (Windows DirectSound)
*** Device 2: 'Realtek Digital Output (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 3: 'Realtek Digital Output (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 4: 'LG TV-4 (NVIDIA High Definition Audio)' (Windows WASAPI)
*** Device 5: 'Output (NVIDIA High Definition Audio)' (Windows WDM-KS)
*** Device 6: 'SPDIF Out (Realtek HDA SPDIF Out)' (Windows WDM-KS)
*** Device 7: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
Opening CDVD
isoFile open ok: V:\Sony\PS2\ISOs\Enter The Matrix\Enter The Matrix.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1854720 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Mark\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Mark\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_512.03;1
(SYSTEM.CNF) Software version = 2.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_512.03;1) Game CRC = 0xB1252C3D, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_512.03;1
(SYSTEM.CNF) Software version = 2.00
(SYSTEM.CNF) Disc region type = PAL
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
(GameDB) Enabled Gamefix: EETimingHack
EE/iR5900-32 Recompiler Reset
IPU1 Normal error!
IPU1 Normal error!
The IPU1 Normal error! basically repeats until I exit PCSX2