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FFX "bitmask texture error"
#1
Hi I am trying to configure my pcsx2 properly to run this game. I manage to make I run but it is to slow to be enjoyable. (I stay between 20 and 40 fps all the time) While the game is slow I always get the : "ZZogl: Failed to create bitmask texture; ZZogl: bitmask cache; 0 ZZogl: Invalid enumerator" error msg.


With the " No logarphmic Z" chekbox on in the graphic config men the texture gets better but not the speed of the game. So I am let u guys these info if it can help.

My macbook is :
1.86Ghz Intel Core 2 Duo
2gig of 1067mhz DDr3 Ram
NVIDIA GeForce 9400M
APPLE SSD SM128

Here is a copy of my X11 code page:

ZZogl: Using ZZ Ogl :0.21.204
ZZogl: creating zerogs
ZZogl: Got Doublebuffered Visual!
ZZogl: glX-Version 1.2
Xlib: extension "XFree86-VidModeExtension" missing on display "/tmp/launch-xgsNa3/org.x:0".
ZZogl: Depth 24
ZZogl: you have Direct Rendering!
ZZogl: Using multitexturing
ZZogl: Maximun texture size is 8192 for Tex_2d and 8192 for Tex_NV
ZZogl: Disabling MRT depth writing
ZZogl: Fill bilinear blocks failed!
ZZogl: Creating effects
ZZogl: Creating extra effects
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZeroSPU2: Initialized portaudio...
ZZogl: using full shaders
ZZogl: initialization successful
ZeroSPU2: Created sound stream successfully...
ZeroSPU2: Started sound stream successfully...
ZZogl: Disabling MRT depth writing
ZZogl: Disabling MRT depth writing
ZZogl: Failed to create bitmask texture; ZZogl: bitmask cache; 0 ZZogl: Invalid enumerator
ZZogl: Failed to create bitmask texture; ZZogl: bitmask cache; 0 ZZogl: Invalid enumerator
ZZogl: Failed to create bitmask texture; ZZogl: bitmask cache; 0 ZZogl: Invalid enumerator
ZZogl: Failed to create bitmask texture; ZZogl: bitmask cache; 0 ZZogl: Invalid enumerator
ZZogl: Failed to create bitmask texture; ZZogl: bitmask cache; 0 ZZogl: Invalid enumerator
ZZogl: Failed to create bitmask texture; ZZogl: bitmask cache; 0 ZZogl: Invalid enumerator
ZZogl: Failed to create bitmask texture; ZZogl: bitmask cache; 0 ZZogl: Invalid enumerator
ZZogl: Failed to create bitmask texture; ZZogl: bitmask cache; 0 ZZogl: Invalid enumerator
ZZogl: Failed to create bitmask texture; ZZogl: bitmask cache; 0 ZZogl: Invalid enumerator
ZeroSPU2: Waiting for thread... done
ZeroSPU2: stream stopped...
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#2
Well, the fps look reasonable for your specs. I was getting 35-50 on 2.4ghz with 8600gt.
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#3
(05-17-2010, 10:11 AM)zedr0n Wrote: Well, the fps look reasonable for your specs. I was getting 35-50 on 2.4ghz with 8600gt.

So my machine is to slow to run this game? How about the "bitmask texture error" is there any way to fit this issue?

Thanx
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#4
That's a normal message I see constantly, Zeydlitz might know more about the reasons for that one
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