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FFXII - Draw distance/Texture pop in
#1
Is there any way I can increase draw distance or lower texture pop ins?

Also, does "shade boost" affect performance?
CPU: Intel Core i5-3470 Quad Core @ 3.6GHz
RAM: 8GB
GPU: Nvidia GeForce GTX 660 Ti
OS: Windows 7 Ultimate x64

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#2
No to both questions. The game is coded to do that and shade boost is just a simple color shader.
#3
I've been asking myself this question as well.
there might be a way to change this by patching the renderer. 
as far as I noticed the game has 3 LOD levels/layers and the distance between them is very low.

Main Rig: i7-3770k @4.5ghz | 16GB DDR3 | Nvidia GTX 980 TI | Win 10 X64
Laptop: MSI GT62VR | i7-6700HQ | 16GB DDR4 | Nvidia GTX 1060 | Win 10 X64

#4
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CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
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