Is there any way I can increase draw distance or lower texture pop ins?
Also, does "shade boost" affect performance?
CPU: Intel Core i5-3470 Quad Core @ 3.6GHz
GPU: Nvidia GeForce GTX 660 Ti
OS: Windows 7 Ultimate x64
No to both questions. The game is coded to do that and shade boost is just a simple color shader.
I've been asking myself this question as well.
there might be a way to change this by patching the renderer.
as far as I noticed the game has 3 LOD levels/layers and the distance between them is very low.
Main Rig: i7-3770k @4.5ghz | 16GB DDR3 | Nvidia GTX 980 TI | Win 10 X64
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