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FFXII Slows down after viewing menu
After viewing the menu the whole game slows down. Esc->run->execute restores it to it's orginal speed. Anybody know why/how I can fix it?

Specs: Nvidia geforce 9600M, 4gb ram and Intel duo 2,4 Ghz

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What are all your settings?

GSDX settings, speed hacks, etc, etc
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Speed hacks: Sync hack 1,5 rate, INTC sync hack, IOP x2 cycle rate and VU cycle stealing moderate.

GSdx 1873 SSE3: direct 3D 10 hardware, internal res 768x600, allow 8 bit unchecked.
try to turn off your vu cycle stealing and set your internal res to native.

ff12 is fast enough, that it really doesn't need speed hacks that much
is this slowdown behaviour the same when all speedhacks are disabled? and do you run the game from iso or disc?
CPU Core i5-3570K@3.4GHz | GPU Nvidia Geforce GTX 570 | RAM 8GB DDR-3 1600MHz CL9 | OS Win7 Ultimate (x64) SP1
EMU PCSX2 v1.1.0 r5645 | GS GSdx SSE4 r5632 | SPU2 SPU2-X r5559 | PAD LilyPad r5403 | CDVD cdvdGigaherz r5403
Try unticking "allow 8-bit textures" in GSdx if available to you.
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
Heh, a restart seems to have fixed the problem, it's working perfectly now.
I guess I really shouldn't let my laptop be running 24/7 for 3 weeks Tongue
Anyways, thanks for the help.
*sigh* People start a support thread without even restarting their PC first. Sad.
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