12-27-2011, 11:31 PM
Hello all, I've browsed around the forums looking a possible answer to my problem. Most of what I've seen has just gone over my head. I've tried to implement some fixes, but the most I've been able to accomplish with the emulator has been to make the graphics look a bit better than they where when they first started out.
I'm playing Suikoden V. Thus far, it's the only game I've tried out with the emulator. I've looked around in Windows 7 and tried to change my settings, but hasn't been at all easy, mostly because it seems Microsoft wants you to have a degree to understand these things I guess.
Here are my specs:
Acer Aspire 7741 (laptop)
Processor: 1.87 GHz
Installed memory: 3.00 GB (2.74 GB usable)
Operating System: Windows 7
Plugin: GSdx9 (Direct3D9 Renderer)
I enabled the three speed hacks that it said were recommended, but haven't noticed any appreciable change.
I wasn't able to find information about my video or sound card. They're both the factory model, as I haven't upgraded any hardware on my machine.
Here is my issue:
While playing Suikoden V, I have noticed that the game slows down considerably the more it has to deal with stuff on the screen. For instance, the FPS rate became around 8.00 when rays of sunlight were on the screen or water splashed in front of the camera. It also has trouble in big cities where a lot of graphics is dealt with. The voices have no effect on the lag. I have turned off the volume of the voice actors in game and found that the lag persists. It is better for some scenes and worse for others, depending on how taxing the graphics are for the screen. This happens no matter how many programs I am using.
The problem with Suikoden V is that all the towns are big. It's a very panoramic game that makes you run through endless vistas just to experience plot events that don't seem immediately relevant. While it lags, everything slows down: the music, the progression of the scene, the speech, everything. The battles are maybe 90% perfect, with the most noticeable slowing occurring when a team attack happens.
I looked in the Task Manager and saw that while my laptop does heat up faster than normal when the emulator is running, the machine still appears capable of handling a bit more strain. The emulator usually does around 150K memory and hangs out around 50% of the CPU consumption. I believe the problem is in my settings rather than the computer itself, but I am not sure how to resolve it.
I'm playing Suikoden V. Thus far, it's the only game I've tried out with the emulator. I've looked around in Windows 7 and tried to change my settings, but hasn't been at all easy, mostly because it seems Microsoft wants you to have a degree to understand these things I guess.
Here are my specs:
Acer Aspire 7741 (laptop)
Processor: 1.87 GHz
Installed memory: 3.00 GB (2.74 GB usable)
Operating System: Windows 7
Plugin: GSdx9 (Direct3D9 Renderer)
I enabled the three speed hacks that it said were recommended, but haven't noticed any appreciable change.
I wasn't able to find information about my video or sound card. They're both the factory model, as I haven't upgraded any hardware on my machine.
Here is my issue:
While playing Suikoden V, I have noticed that the game slows down considerably the more it has to deal with stuff on the screen. For instance, the FPS rate became around 8.00 when rays of sunlight were on the screen or water splashed in front of the camera. It also has trouble in big cities where a lot of graphics is dealt with. The voices have no effect on the lag. I have turned off the volume of the voice actors in game and found that the lag persists. It is better for some scenes and worse for others, depending on how taxing the graphics are for the screen. This happens no matter how many programs I am using.
The problem with Suikoden V is that all the towns are big. It's a very panoramic game that makes you run through endless vistas just to experience plot events that don't seem immediately relevant. While it lags, everything slows down: the music, the progression of the scene, the speech, everything. The battles are maybe 90% perfect, with the most noticeable slowing occurring when a team attack happens.
I looked in the Task Manager and saw that while my laptop does heat up faster than normal when the emulator is running, the machine still appears capable of handling a bit more strain. The emulator usually does around 150K memory and hangs out around 50% of the CPU consumption. I believe the problem is in my settings rather than the computer itself, but I am not sure how to resolve it.