Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Fatal Frame - strange dots?
#1
Hi all,

am trying out Fatal Frame, and I'm not sure if this is a bug or a configuration problem. Using GSdx 872m SSE41, game runs fine with interlacing wave bff minimum, but rendering the ghosts will have strange dots on it.
[Image: fatalframedotssa9.png]


Using ZeroGS the game is running at an extremely low speed its unplayable.
[Image: zerogslagan9.png]
Reply

Sponsored links

#2
Well ZeroGS at AA x16 is always unplayable. x4 is real maximum at almost any game. But you better use x2 or x0.
Reply
#3
Fatal Frame is listed as ingame in PCsx2 (either PP or Normal). So it's normal if you see this kind of images, also there's a DMA bug that makes the emu slow down a lot everytime there is a video secuence (after the secuence)
PC:
EVGA 600 +80 PSU
NVIDIA GTX 550ti EVGA 2GB VRAM
[Image: hj0zqy-4.png]
OS: Debian Stretch 64bits  Cool
OS: Windows 10 Home 
Reply




Users browsing this thread: 1 Guest(s)