Fatal Frame - strange dots?
#1
Hi all,

am trying out Fatal Frame, and I'm not sure if this is a bug or a configuration problem. Using GSdx 872m SSE41, game runs fine with interlacing wave bff minimum, but rendering the ghosts will have strange dots on it.
[Image: fatalframedotssa9.png]


Using ZeroGS the game is running at an extremely low speed its unplayable.
[Image: zerogslagan9.png]
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#2
Well ZeroGS at AA x16 is always unplayable. x4 is real maximum at almost any game. But you better use x2 or x0.
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#3
Fatal Frame is listed as ingame in PCsx2 (either PP or Normal). So it's normal if you see this kind of images, also there's a DMA bug that makes the emu slow down a lot everytime there is a video secuence (after the secuence)
PC:
EVGA 600 +80 PSU
NVIDIA GTX 550ti EVGA 2GB VRAM
[Image: hj0zqy-4.png]
OS: Debian Stretch 64bitsĀ  Cool
OS: Windows 10 HomeĀ 
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